SDL: Removed unnecessary inclusion of stdbool.h

From 37b4aac3acf0563247bb83ab6c618c777a3d5525 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Wed, 28 Aug 2024 13:58:03 -0700
Subject: [PATCH] Removed unnecessary inclusion of stdbool.h

---
 src/audio/aaudio/SDL_aaudio.c            | 1 -
 src/joystick/ps2/SDL_sysjoystick.c       | 1 -
 src/storage/steam/SDL_steamstorage.c     | 2 --
 src/video/wayland/SDL_waylandsym.h       | 2 --
 src/video/windows/SDL_windowsgameinput.c | 1 -
 5 files changed, 7 deletions(-)

diff --git a/src/audio/aaudio/SDL_aaudio.c b/src/audio/aaudio/SDL_aaudio.c
index 260ea6e14c4d6..8a9d8d1f812ab 100644
--- a/src/audio/aaudio/SDL_aaudio.c
+++ b/src/audio/aaudio/SDL_aaudio.c
@@ -26,7 +26,6 @@
 #include "SDL_aaudio.h"
 
 #include "../../core/android/SDL_android.h"
-#include <stdbool.h>
 #include <aaudio/AAudio.h>
 
 #if __ANDROID_API__ < 31
diff --git a/src/joystick/ps2/SDL_sysjoystick.c b/src/joystick/ps2/SDL_sysjoystick.c
index 0c00ffa4a253b..8054d0eb2f0fa 100644
--- a/src/joystick/ps2/SDL_sysjoystick.c
+++ b/src/joystick/ps2/SDL_sysjoystick.c
@@ -29,7 +29,6 @@
 
 #include <stdio.h> // For the definition of NULL
 #include <stdlib.h>
-#include <stdbool.h>
 
 #include "../SDL_sysjoystick.h"
 #include "../SDL_joystick_c.h"
diff --git a/src/storage/steam/SDL_steamstorage.c b/src/storage/steam/SDL_steamstorage.c
index cd5b1307b043c..237334e2e9d84 100644
--- a/src/storage/steam/SDL_steamstorage.c
+++ b/src/storage/steam/SDL_steamstorage.c
@@ -23,8 +23,6 @@
 
 #include "../SDL_sysstorage.h"
 
-#include <stdbool.h> // Needed by Steamworks
-
 // !!! FIXME: Async API can use SteamRemoteStorage_ReadFileAsync
 // !!! FIXME: Async API can use SteamRemoteStorage_WriteFileAsync
 
diff --git a/src/video/wayland/SDL_waylandsym.h b/src/video/wayland/SDL_waylandsym.h
index 293a679efaf7a..6cd9a655897e2 100644
--- a/src/video/wayland/SDL_waylandsym.h
+++ b/src/video/wayland/SDL_waylandsym.h
@@ -37,8 +37,6 @@
 #define SDL_WAYLAND_INTERFACE(iface)
 #endif
 
-#include <stdbool.h>
-
 SDL_WAYLAND_MODULE(WAYLAND_CLIENT)
 SDL_WAYLAND_SYM(void, wl_proxy_marshal, (struct wl_proxy *, uint32_t, ...))
 SDL_WAYLAND_SYM(struct wl_proxy *, wl_proxy_create, (struct wl_proxy *, const struct wl_interface *))
diff --git a/src/video/windows/SDL_windowsgameinput.c b/src/video/windows/SDL_windowsgameinput.c
index 07b94488bdc40..ad35fcea4d64d 100644
--- a/src/video/windows/SDL_windowsgameinput.c
+++ b/src/video/windows/SDL_windowsgameinput.c
@@ -24,7 +24,6 @@
 
 #ifdef HAVE_GAMEINPUT_H
 
-#include <stdbool.h>
 #define COBJMACROS
 #include <gameinput.h>