SDL: Removed unused variable (cb46e)

From cb46e1b3f06a08d57b4ccd83127d1ec3139e1c0f Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Fri, 12 Aug 2022 20:51:44 -0700
Subject: [PATCH] Removed unused variable

---
 src/render/direct3d12/SDL_render_d3d12.c | 1 -
 1 file changed, 1 deletion(-)

diff --git a/src/render/direct3d12/SDL_render_d3d12.c b/src/render/direct3d12/SDL_render_d3d12.c
index 924466cc573..397101974eb 100644
--- a/src/render/direct3d12/SDL_render_d3d12.c
+++ b/src/render/direct3d12/SDL_render_d3d12.c
@@ -2256,7 +2256,6 @@ D3D12_UpdateVertexBuffer(SDL_Renderer *renderer,
     D3D12_RenderData *rendererData = (D3D12_RenderData *) renderer->driverdata;
     HRESULT result = S_OK;
     const int vbidx = rendererData->currentVertexBuffer;
-    const UINT stride = sizeof(VertexPositionColor);
     UINT8* vertexBufferData = NULL;
     D3D12_RANGE range;
     ID3D12Resource *vertexBuffer;