SDL: Removed wiki markup

From a3e5335dbf5fa25d655d922193a0f52e5242f6fa Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Sun, 14 Dec 2025 08:20:00 -0800
Subject: [PATCH] Removed wiki markup

---
 include/SDL3/SDL_gpu.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h
index a9e7eb9543a93..1c1df37855bde 100644
--- a/include/SDL3/SDL_gpu.h
+++ b/include/SDL3/SDL_gpu.h
@@ -3722,7 +3722,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_BindGPUComputeStorageTextures(
  * SDL_GPU_BUFFERUSAGE_COMPUTE_STORAGE_READ.
  *
  * Be sure your shader is set up according to the requirements documented in
- * [SDL_CreateGPUComputePipeline](SDL_CreateGPUComputePipeline#remarks)().
+ * SDL_CreateGPUComputePipeline().
  *
  * \param compute_pass a compute pass handle.
  * \param first_slot the compute storage buffer slot to begin binding from.