SDL: Renamed SDL_HINT_LINUX_HAT_DEADZONES to SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES

From 1f7936d545e08948cd70d6d9729d25c0ea3ae89e Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Sun, 11 Feb 2024 17:55:57 -0800
Subject: [PATCH] Renamed SDL_HINT_LINUX_HAT_DEADZONES to
 SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES

---
 build-scripts/SDL_migration.cocci    | 4 ++++
 docs/README-migration.md             | 1 +
 include/SDL3/SDL_hints.h             | 2 +-
 include/SDL3/SDL_oldnames.h          | 2 ++
 src/joystick/linux/SDL_sysjoystick.c | 2 +-
 5 files changed, 9 insertions(+), 2 deletions(-)

diff --git a/build-scripts/SDL_migration.cocci b/build-scripts/SDL_migration.cocci
index 4d89f1782554..8437d2394985 100644
--- a/build-scripts/SDL_migration.cocci
+++ b/build-scripts/SDL_migration.cocci
@@ -3028,3 +3028,7 @@ typedef SDL_version, SDL_Version;
 @@
 - SDL_HINT_LINUX_DIGITAL_HATS
 + SDL_HINT_JOYSTICK_LINUX_DIGITAL_HATS
+@@
+@@
+- SDL_HINT_LINUX_HAT_DEADZONES
++ SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES
diff --git a/docs/README-migration.md b/docs/README-migration.md
index 4352940275f6..db5e61f75042 100644
--- a/docs/README-migration.md
+++ b/docs/README-migration.md
@@ -730,6 +730,7 @@ The following hints have been renamed:
 * SDL_HINT_GDK_TEXTINPUT_DEFAULT => SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT
 * SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE => SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE
 * SDL_HINT_LINUX_DIGITAL_HATS => SDL_HINT_JOYSTICK_LINUX_DIGITAL_HATS
+* SDL_HINT_LINUX_HAT_DEADZONES => SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES
 
 ## SDL_init.h
 
diff --git a/include/SDL3/SDL_hints.h b/include/SDL3/SDL_hints.h
index d7472896496d..9034f0a3308a 100644
--- a/include/SDL3/SDL_hints.h
+++ b/include/SDL3/SDL_hints.h
@@ -1243,7 +1243,7 @@ extern "C" {
  *
  * This hint should be set before a controller is opened.
  */
-#define SDL_HINT_LINUX_HAT_DEADZONES "SDL_LINUX_HAT_DEADZONES"
+#define SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES "SDL_JOYSTICK_LINUX_HAT_DEADZONES"
 
 /**
  * A variable controlling whether GCController should be used for controller handling.
diff --git a/include/SDL3/SDL_oldnames.h b/include/SDL3/SDL_oldnames.h
index 9f8340b3fe93..65ee871a1eeb 100644
--- a/include/SDL3/SDL_oldnames.h
+++ b/include/SDL3/SDL_oldnames.h
@@ -285,6 +285,7 @@
 #define SDL_HINT_GDK_TEXTINPUT_DEFAULT SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT
 #define SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE
 #define SDL_HINT_LINUX_DIGITAL_HATS SDL_HINT_JOYSTICK_LINUX_DIGITAL_HATS
+#define SDL_HINT_LINUX_HAT_DEADZONES SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES
 
 /* ##SDL_joystick.h */
 #define SDL_JOYSTICK_TYPE_GAMECONTROLLER SDL_JOYSTICK_TYPE_GAMEPAD
@@ -764,6 +765,7 @@
 #define SDL_HINT_GDK_TEXTINPUT_DEFAULT SDL_HINT_GDK_TEXTINPUT_DEFAULT_renamed_SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT
 #define SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE_renamed_SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE
 #define SDL_HINT_LINUX_DIGITAL_HATS SDL_HINT_LINUX_DIGITAL_HATS_renamed_SDL_HINT_JOYSTICK_LINUX_DIGITAL_HATS
+#define SDL_HINT_LINUX_HAT_DEADZONES SDL_HINT_LINUX_HAT_DEADZONES_renamed_SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES
 
 /* ##SDL_joystick.h */
 #define SDL_JOYSTICK_TYPE_GAMECONTROLLER SDL_JOYSTICK_TYPE_GAMECONTROLLER_renamed_SDL_JOYSTICK_TYPE_GAMEPAD
diff --git a/src/joystick/linux/SDL_sysjoystick.c b/src/joystick/linux/SDL_sysjoystick.c
index 03064f54d10a..488fbebe2bd9 100644
--- a/src/joystick/linux/SDL_sysjoystick.c
+++ b/src/joystick/linux/SDL_sysjoystick.c
@@ -1205,7 +1205,7 @@ static void ConfigJoystick(SDL_Joystick *joystick, int fd, int fd_sensor)
     unsigned long ffbit[NBITS(FF_MAX)] = { 0 };
     Uint8 key_pam_size, abs_pam_size;
     SDL_bool use_deadzones = SDL_GetHintBoolean(SDL_HINT_LINUX_JOYSTICK_DEADZONES, SDL_FALSE);
-    SDL_bool use_hat_deadzones = SDL_GetHintBoolean(SDL_HINT_LINUX_HAT_DEADZONES, SDL_TRUE);
+    SDL_bool use_hat_deadzones = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES, SDL_TRUE);
 
     SDL_AssertJoysticksLocked();