Hi to all,
when I use RenderCopy to copy an image to my current renderer, and some parts of the image goes off screen, is there some trimming done by the SDL-libary itself?
I don´t want any accidental memory crashes.
At the moment I calculate the source x-offset & y-offset, width & height for source & destination before calling RenderCopy, for safety.
Thanks for any reply
friendly greetings
alex