SDL: Report the D-Pad for HIDAPI gamepads as a hat

From 70ba3f2830bdadd330ac189a6e4905b4645fd1da Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Wed, 27 Dec 2023 11:28:27 -0800
Subject: [PATCH] Report the D-Pad for HIDAPI gamepads as a hat

This makes it easier for games that don't use the gamepad API to handle D-Pad navigation, and is consistent with many other non-HIDAPI mappings.

Fixes https://github.com/libsdl-org/SDL/issues/8754
---
 src/joystick/SDL_gamepad.c                 |  50 ++++----
 src/joystick/SDL_gamepad_db.h              |   4 +-
 src/joystick/hidapi/SDL_hidapi_luna.c      |  77 +++++-------
 src/joystick/hidapi/SDL_hidapi_ps3.c       | 138 ++++++++++----------
 src/joystick/hidapi/SDL_hidapi_ps4.c       |  44 +++----
 src/joystick/hidapi/SDL_hidapi_ps5.c       |  94 ++++++--------
 src/joystick/hidapi/SDL_hidapi_shield.c    |  89 ++++++-------
 src/joystick/hidapi/SDL_hidapi_stadia.c    |  44 +++----
 src/joystick/hidapi/SDL_hidapi_steam.c     |  37 ++++--
 src/joystick/hidapi/SDL_hidapi_steamdeck.c |  47 ++++---
 src/joystick/hidapi/SDL_hidapi_switch.c    | 139 ++++++++++++---------
 src/joystick/hidapi/SDL_hidapi_xbox360.c   |  23 +++-
 src/joystick/hidapi/SDL_hidapi_xbox360w.c  |  20 ++-
 src/joystick/hidapi/SDL_hidapi_xboxone.c   |  75 ++++++-----
 14 files changed, 454 insertions(+), 427 deletions(-)

diff --git a/src/joystick/SDL_gamepad.c b/src/joystick/SDL_gamepad.c
index 0543b9dbbca9..e8fe5fdf85ed 100644
--- a/src/joystick/SDL_gamepad.c
+++ b/src/joystick/SDL_gamepad.c
@@ -721,26 +721,26 @@ static GamepadMapping_t *SDL_CreateMappingForHIDAPIGamepad(SDL_JoystickGUID guid
                 guid.data[15] == k_eSwitchDeviceInfoControllerType_JoyConRight)) {
         switch (guid.data[15]) {
         case k_eSwitchDeviceInfoControllerType_HVCLeft:
-            SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,rightshoulder:b10,start:b6,", sizeof(mapping_string));
+            SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,rightshoulder:b10,start:b6,", sizeof(mapping_string));
             break;
         case k_eSwitchDeviceInfoControllerType_HVCRight:
-            SDL_strlcat(mapping_string, "a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,rightshoulder:b10,", sizeof(mapping_string));
+            SDL_strlcat(mapping_string, "a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,rightshoulder:b10,", sizeof(mapping_string));
             break;
         case k_eSwitchDeviceInfoControllerType_NESLeft:
         case k_eSwitchDeviceInfoControllerType_NESRight:
-            SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,rightshoulder:b10,start:b6,", sizeof(mapping_string));
+            SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,rightshoulder:b10,start:b6,", sizeof(mapping_string));
             break;
         case k_eSwitchDeviceInfoControllerType_SNES:
-            SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,lefttrigger:a4,rightshoulder:b10,righttrigger:a5,start:b6,x:b2,y:b3,", sizeof(mapping_string));
+            SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:a4,rightshoulder:b10,righttrigger:a5,start:b6,x:b2,y:b3,", sizeof(mapping_string));
             break;
         case k_eSwitchDeviceInfoControllerType_N64:
-            SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,start:b6,x:b2,y:b3,misc1:b15,", sizeof(mapping_string));
+            SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,start:b6,x:b2,y:b3,misc1:b11,", sizeof(mapping_string));
             break;
         case k_eSwitchDeviceInfoControllerType_SEGA_Genesis:
-            SDL_strlcat(mapping_string, "a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,rightshoulder:b10,righttrigger:a5,start:b6,misc1:b15,", sizeof(mapping_string));
+            SDL_strlcat(mapping_string, "a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,rightshoulder:b10,righttrigger:a5,start:b6,misc1:b11,", sizeof(mapping_string));
             break;
         case k_eWiiExtensionControllerType_None:
-            SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,start:b6,x:b2,y:b3,", sizeof(mapping_string));
+            SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,start:b6,x:b2,y:b3,", sizeof(mapping_string));
             break;
         case k_eWiiExtensionControllerType_Nunchuk:
         {
@@ -757,67 +757,67 @@ static GamepadMapping_t *SDL_CreateMappingForHIDAPIGamepad(SDL_JoystickGUID guid
             if (SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_VERTICAL_JOY_CONS, SDL_FALSE)) {
                 /* Vertical mode */
                 if (guid.data[15] == k_eSwitchDeviceInfoControllerType_JoyConLeft) {
-                    SDL_strlcat(mapping_string, "back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,misc1:b15,paddle2:b17,paddle4:b19,", sizeof(mapping_string));
+                    SDL_strlcat(mapping_string, "back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,misc1:b11,paddle2:b13,paddle4:b15,", sizeof(mapping_string));
                 } else {
-                    SDL_strlcat(mapping_string, "a:b0,b:b1,guide:b5,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,paddle1:b16,paddle3:b18,", sizeof(mapping_string));
+                    SDL_strlcat(mapping_string, "a:b0,b:b1,guide:b5,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,paddle1:b12,paddle3:b14,", sizeof(mapping_string));
                 }
             } else {
                 /* Mini gamepad mode */
                 if (guid.data[15] == k_eSwitchDeviceInfoControllerType_JoyConLeft) {
-                    SDL_strlcat(mapping_string, "a:b0,b:b1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b2,y:b3,paddle2:b17,paddle4:b19,", sizeof(mapping_string));
+                    SDL_strlcat(mapping_string, "a:b0,b:b1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b2,y:b3,paddle2:b13,paddle4:b15,", sizeof(mapping_string));
                 } else {
-                    SDL_strlcat(mapping_string, "a:b0,b:b1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b2,y:b3,paddle1:b16,paddle3:b18,", sizeof(mapping_string));
+                    SDL_strlcat(mapping_string, "a:b0,b:b1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b2,y:b3,paddle1:b12,paddle3:b14,", sizeof(mapping_string));
                 }
             }
             break;
         }
     } else {
         /* All other gamepads have the standard set of 19 buttons and 6 axes */
-        SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,", sizeof(mapping_string));
+        SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,", sizeof(mapping_string));
 
         if (SDL_IsJoystickXboxSeriesX(vendor, product)) {
             /* XBox Series X Controllers have a share button under the guide button */
-            SDL_strlcat(mapping_string, "misc1:b15,", sizeof(mapping_string));
+            SDL_strlcat(mapping_string, "misc1:b11,", sizeof(mapping_string));
         } else if (SDL_IsJoystickXboxOneElite(vendor, product)) {
             /* XBox One Elite Controllers have 4 back paddle buttons */
-            SDL_strlcat(mapping_string, "paddle1:b15,paddle2:b17,paddle3:b16,paddle4:b18,", sizeof(mapping_string));
+            SDL_strlcat(mapping_string, "paddle1:b11,paddle2:b13,paddle3:b12,paddle4:b14,", sizeof(mapping_string));
         } else if (SDL_IsJoystickSteamController(vendor, product)) {
             /* Steam controllers have 2 back paddle buttons */
-            SDL_strlcat(mapping_string, "paddle1:b16,paddle2:b15,", sizeof(mapping_string));
+            SDL_strlcat(mapping_string, "paddle1:b12,paddle2:b11,", sizeof(mapping_string));
         } else if (SDL_IsJoystickNintendoSwitchJoyConPair(vendor, product)) {
             /* The Nintendo Switch Joy-Con combined controllers has a share button and paddles */
-            SDL_strlcat(mapping_string, "misc1:b15,paddle1:b16,paddle2:b17,paddle3:b18,paddle4:b19,", sizeof(mapping_string));
+            SDL_strlcat(mapping_string, "misc1:b11,paddle1:b12,paddle2:b13,paddle3:b14,paddle4:b15,", sizeof(mapping_string));
         } else if (SDL_IsJoystickAmazonLunaController(vendor, product)) {
             /* Amazon Luna Controller has a mic button under the guide button */
-            SDL_strlcat(mapping_string, "misc1:b15,", sizeof(mapping_string));
+            SDL_strlcat(mapping_string, "misc1:b11,", sizeof(mapping_string));
         } else if (SDL_IsJoystickGoogleStadiaController(vendor, product)) {
             /* The Google Stadia controller has a share button and a Google Assistant button */
-            SDL_strlcat(mapping_string, "misc1:b15,", sizeof(mapping_string));
+            SDL_strlcat(mapping_string, "misc1:b11,", sizeof(mapping_string));
         } else if (SDL_IsJoystickNVIDIASHIELDController(vendor, product)) {
             /* The NVIDIA SHIELD controller has a share button between back and start buttons */
-            SDL_strlcat(mapping_string, "misc1:b15,", sizeof(mapping_string));
+            SDL_strlcat(mapping_string, "misc1:b11,", sizeof(mapping_string));
 
             if (product == USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER_V103) {
                 /* The original SHIELD controller has a touchpad as well */
-                SDL_strlcat(mapping_string, "touchpad:b16,", sizeof(mapping_string));
+                SDL_strlcat(mapping_string, "touchpad:b12,", sizeof(mapping_string));
             }
         } else if (SDL_IsJoystickPS4(vendor, product)) {
             /* PS4 controllers have an additional touchpad button */
-            SDL_strlcat(mapping_string, "touchpad:b15,", sizeof(mapping_string));
+            SDL_strlcat(mapping_string, "touchpad:b11,", sizeof(mapping_string));
         } else if (SDL_IsJoystickPS5(vendor, product)) {
             /* PS5 controllers have a microphone button and an additional touchpad button */
-            SDL_strlcat(mapping_string, "touchpad:b15,misc1:b16,", sizeof(mapping_string));
+            SDL_strlcat(mapping_string, "touchpad:b11,misc1:b12,", sizeof(mapping_string));
             /* DualSense Edge controllers have paddles */
             if (SDL_IsJoystickDualSenseEdge(vendor, product)) {
-                SDL_strlcat(mapping_string, "paddle1:b20,paddle2:b19,paddle3:b18,paddle4:b17,", sizeof(mapping_string));
+                SDL_strlcat(mapping_string, "paddle1:b16,paddle2:b15,paddle3:b14,paddle4:b13,", sizeof(mapping_string));
             }
         } else if (SDL_IsJoystickNintendoSwitchPro(vendor, product) ||
                    SDL_IsJoystickNintendoSwitchProInputOnly(vendor, product)) {
             /* Nintendo Switch Pro controllers have a screenshot button */
-            SDL_strlcat(mapping_string, "misc1:b15,", sizeof(mapping_string));
+            SDL_strlcat(mapping_string, "misc1:b11,", sizeof(mapping_string));
         } else if (vendor == 0 && product == 0) {
             /* This is a Bluetooth Nintendo Switch Pro controller */
-            SDL_strlcat(mapping_string, "misc1:b15,", sizeof(mapping_string));
+            SDL_strlcat(mapping_string, "misc1:b11,", sizeof(mapping_string));
         }
     }
 
diff --git a/src/joystick/SDL_gamepad_db.h b/src/joystick/SDL_gamepad_db.h
index 1cbfde1a0a82..886d7a93416c 100644
--- a/src/joystick/SDL_gamepad_db.h
+++ b/src/joystick/SDL_gamepad_db.h
@@ -557,7 +557,7 @@ static const char *s_GamepadMappings[] = {
     "030000000d0f00008500000010010000,HORI Fighting Commander,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
     "030000000d0f00008800000011010000,HORI Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,",
     "030000000d0f00008700000011010000,HORI Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,rightstick:b11,righttrigger:a4,start:b9,x:b0,y:b3,",
-    "030000000d0f0000d800000072056800,HORI Real Arcade Pro S,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
+    "030000000d0f0000d800000072056800,HORI Real Arcade Pro S,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
     "030000000d0f0000aa00000011010000,HORI Real Arcade Pro,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
     "030000000d0f00006e00000011010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
     "030000000d0f00006600000011010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
@@ -726,8 +726,8 @@ static const char *s_GamepadMappings[] = {
     "05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
     "05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
     "05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
+    "03000000de2800000512000000016800,Steam Deck,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,misc1:b11,paddle1:b12,paddle2:b13,paddle3:b14,paddle4:b15,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
     "03000000de2800000512000011010000,Steam Deck,a:b3,b:b4,back:b11,dpdown:b17,dpleft:b18,dpright:b19,dpup:b16,guide:b13,leftshoulder:b7,leftstick:b14,lefttrigger:a9,leftx:a0,lefty:a1,misc1:b2,paddle1:b21,paddle2:b20,paddle3:b23,paddle4:b22,rightshoulder:b8,rightstick:b15,righttrigger:a8,rightx:a2,righty:a3,start:b12,x:b5,y:b6,",
-    "03000000de2800000512000000016800,Steam Deck,a:b0,b:b1,x:b2,y:b3,back:b4,guide:b5,start:b6,leftstick:b7,rightstick:b8,leftshoulder:b9,rightshoulder:b10,dpup:b11,dpdown:b12,dpleft:b13,dpright:b14,misc1:b15,paddle1:b16,paddle2:b17,paddle3:b18,paddle4:b19,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,",
     "03000000de280000ff11000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
     "0500000011010000311400001b010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b32,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
     "05000000110100001914000009010000,SteelSeries Stratus XL,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b18,leftshoulder:b6,leftstick:b13,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:+a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
diff --git a/src/joystick/hidapi/SDL_hidapi_luna.c b/src/joystick/hidapi/SDL_hidapi_luna.c
index 4e02b5f1a2a4..27476ab34586 100644
--- a/src/joystick/hidapi/SDL_hidapi_luna.c
+++ b/src/joystick/hidapi/SDL_hidapi_luna.c
@@ -38,8 +38,8 @@
 
 enum
 {
-    SDL_CONTROLLER_BUTTON_LUNA_MIC = 15,
-    SDL_CONTROLLER_NUM_LUNA_BUTTONS,
+    SDL_GAMEPAD_BUTTON_LUNA_MICROPHONE = 11,
+    SDL_GAMEPAD_NUM_LUNA_BUTTONS,
 };
 
 typedef struct
@@ -100,8 +100,9 @@ static SDL_bool HIDAPI_DriverLuna_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Jo
     SDL_zeroa(ctx->last_state);
 
     /* Initialize the joystick capabilities */
-    joystick->nbuttons = SDL_CONTROLLER_NUM_LUNA_BUTTONS;
+    joystick->nbuttons = SDL_GAMEPAD_NUM_LUNA_BUTTONS;
     joystick->naxes = SDL_GAMEPAD_AXIS_MAX;
+    joystick->nhats = 1;
     joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL;
 
     return SDL_TRUE;
@@ -179,53 +180,44 @@ static void HIDAPI_DriverLuna_HandleUSBStatePacket(SDL_Joystick *joystick, SDL_D
     }
     if (ctx->last_state[2] != data[2]) {
         SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, (data[2] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
-        SDL_SendJoystickButton(timestamp, joystick, SDL_CONTROLLER_BUTTON_LUNA_MIC, (data[2] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LUNA_MICROPHONE, (data[2] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
         SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data[2] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
         SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, (data[2] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
     }
 
     if (ctx->last_state[3] != data[3]) {
-        SDL_bool dpad_up = SDL_FALSE;
-        SDL_bool dpad_down = SDL_FALSE;
-        SDL_bool dpad_left = SDL_FALSE;
-        SDL_bool dpad_right = SDL_FALSE;
+        Uint8 hat;
 
-        switch (data[3] & 0xf) {
+        switch (data[3] & 0x0f) {
         case 0:
-            dpad_up = SDL_TRUE;
+            hat = SDL_HAT_UP;
             break;
         case 1:
-            dpad_up = SDL_TRUE;
-            dpad_right = SDL_TRUE;
+            hat = SDL_HAT_RIGHTUP;
             break;
         case 2:
-            dpad_right = SDL_TRUE;
+            hat = SDL_HAT_RIGHT;
             break;
         case 3:
-            dpad_right = SDL_TRUE;
-            dpad_down = SDL_TRUE;
+            hat = SDL_HAT_RIGHTDOWN;
             break;
         case 4:
-            dpad_down = SDL_TRUE;
+            hat = SDL_HAT_DOWN;
             break;
         case 5:
-            dpad_left = SDL_TRUE;
-            dpad_down = SDL_TRUE;
+            hat = SDL_HAT_LEFTDOWN;
             break;
         case 6:
-            dpad_left = SDL_TRUE;
+            hat = SDL_HAT_LEFT;
             break;
         case 7:
-            dpad_up = SDL_TRUE;
-            dpad_left = SDL_TRUE;
+            hat = SDL_HAT_LEFTUP;
             break;
         default:
+            hat = SDL_HAT_CENTERED;
             break;
         }
-        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, dpad_down);
-        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, dpad_up);
-        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, dpad_right);
-        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_LEFT, dpad_left);
+        SDL_SendJoystickHat(timestamp, joystick, 0, hat);
     }
 
 #define READ_STICK_AXIS(offset) \
@@ -287,47 +279,38 @@ static void HIDAPI_DriverLuna_HandleBluetoothStatePacket(SDL_Joystick *joystick,
     }
 
     if (ctx->last_state[13] != data[13]) {
-        SDL_bool dpad_up = SDL_FALSE;
-        SDL_bool dpad_down = SDL_FALSE;
-        SDL_bool dpad_left = SDL_FALSE;
-        SDL_bool dpad_right = SDL_FALSE;
+        Uint8 hat;
 
-        switch (data[13] & 0xf) {
+        switch (data[13] & 0x0f) {
         case 1:
-            dpad_up = SDL_TRUE;
+            hat = SDL_HAT_UP;
             break;
         case 2:
-            dpad_up = SDL_TRUE;
-            dpad_right = SDL_TRUE;
+            hat = SDL_HAT_RIGHTUP;
             break;
         case 3:
-            dpad_right = SDL_TRUE;
+            hat = SDL_HAT_RIGHT;
             break;
         case 4:
-            dpad_right = SDL_TRUE;
-            dpad_down = SDL_TRUE;
+            hat = SDL_HAT_RIGHTDOWN;
             break;
         case 5:
-            dpad_down = SDL_TRUE;
+            hat = SDL_HAT_DOWN;
             break;
         case 6:
-            dpad_left = SDL_TRUE;
-            dpad_down = SDL_TRUE;
+            hat = SDL_HAT_LEFTDOWN;
             break;
         case 7:
-            dpad_left = SDL_TRUE;
+            hat = SDL_HAT_LEFT;
             break;
         case 8:
-            dpad_up = SDL_TRUE;
-            dpad_left = SDL_TRUE;
+            hat = SDL_HAT_LEFTUP;
             break;
         default:
+            hat = SDL_HAT_CENTERED;
             break;
         }
-        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, dpad_down);
-        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, dpad_up);
-        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, dpad_right);
-        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_LEFT, dpad_left);
+        SDL_SendJoystickHat(timestamp, joystick, 0, hat);
     }
 
     if (ctx->last_state[14] != data[14]) {
@@ -345,7 +328,7 @@ static void HIDAPI_DriverLuna_HandleBluetoothStatePacket(SDL_Joystick *joystick,
     }
     if (ctx->last_state[16] != data[16]) {
         SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, (data[16] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
-        SDL_SendJoystickButton(timestamp, joystick, SDL_CONTROLLER_BUTTON_LUNA_MIC, (data[16] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LUNA_MICROPHONE, (data[16] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
     }
 
 #define READ_STICK_AXIS(offset) \
diff --git a/src/joystick/hidapi/SDL_hidapi_ps3.c b/src/joystick/hidapi/SDL_hidapi_ps3.c
index 7ff706eb07bd..aee477df601f 100644
--- a/src/joystick/hidapi/SDL_hidapi_ps3.c
+++ b/src/joystick/hidapi/SDL_hidapi_ps3.c
@@ -240,8 +240,9 @@ static SDL_bool HIDAPI_DriverPS3_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joy
     ctx->player_index = SDL_GetJoystickPlayerIndex(joystick);
 
     /* Initialize the joystick capabilities */
-    joystick->nbuttons = 15;
+    joystick->nbuttons = 11;
     joystick->naxes = 16;
+    joystick->nhats = 1;
     joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
 
     SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 100.0f);
@@ -314,47 +315,38 @@ static void HIDAPI_DriverPS3_HandleMiniStatePacket(SDL_Joystick *joystick, SDL_D
     Uint64 timestamp = SDL_GetTicksNS();
 
     if (ctx->last_state[4] != data[4]) {
-        SDL_bool dpad_up = SDL_FALSE;
-        SDL_bool dpad_down = SDL_FALSE;
-        SDL_bool dpad_left = SDL_FALSE;
-        SDL_bool dpad_right = SDL_FALSE;
+        Uint8 hat;
 
         switch (data[4] & 0x0f) {
         case 0:
-            dpad_up = SDL_TRUE;
+            hat = SDL_HAT_UP;
             break;
         case 1:
-            dpad_up = SDL_TRUE;
-            dpad_right = SDL_TRUE;
+            hat = SDL_HAT_RIGHTUP;
             break;
         case 2:
-            dpad_right = SDL_TRUE;
+            hat = SDL_HAT_RIGHT;
             break;
         case 3:
-            dpad_right = SDL_TRUE;
-            dpad_down = SDL_TRUE;
+            hat = SDL_HAT_RIGHTDOWN;
             break;
         case 4:
-            dpad_down = SDL_TRUE;
+            hat = SDL_HAT_DOWN;
             break;
         case 5:
-            dpad_left = SDL_TRUE;
-            dpad_down = SDL_TRUE;
+            hat = SDL_HAT_LEFTDOWN;
             break;
         case 6:
-            dpad_left = SDL_TRUE;
+            hat = SDL_HAT_LEFT;
             break;
         case 7:
-            dpad_up = SDL_TRUE;
-            dpad_left = SDL_TRUE;
+            hat = SDL_HAT_LEFTUP;
             break;
         default:
+            hat = SDL_HAT_CENTERED;
             break;
         }
-        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, dpad_down);
-        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, dpad_up);
-        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, dpad_right);
-        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_LEFT, dpad_left);
+        SDL_SendJoystickHat(timestamp, joystick, 0, hat);
 
         SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, (data[4] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
         SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, (data[4] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
@@ -391,14 +383,26 @@ static void HIDAPI_DriverPS3_HandleStatePacket(SDL_Joystick *joystick, SDL_Drive
     Uint64 timestamp = SDL_GetTicksNS();
 
     if (ctx->last_state[2] != data[2]) {
+        Uint8 hat = 0;
+
         SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, (data[2] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
         SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data[2] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
         SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, (data[2] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
         SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data[2] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
-        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, (data[2] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
-        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, (data[2] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
-        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, (data[2] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
-        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_LEFT, (data[2] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
+
+        if (data[2] & 0x10) {
+            hat |= SDL_HAT_UP;
+        }
+        if (data[2] & 0x20) {
+            hat |= SDL_HAT_RIGHT;
+        }
+        if (data[2] & 0x40) {
+            hat |= SDL_HAT_DOWN;
+        }
+        if (data[2] & 0x80) {
+            hat |= SDL_HAT_LEFT;
+        }
+        SDL_SendJoystickHat(timestamp, joystick, 0, hat);
     }
 
     if (ctx->last_state[3] != data[3]) {
@@ -639,8 +643,9 @@ static SDL_bool HIDAPI_DriverPS3ThirdParty_OpenJoystick(SDL_HIDAPI_Device *devic
     SDL_zeroa(ctx->last_state);
 
     /* Initialize the joystick capabilities */
-    joystick->nbuttons = 15;
+    joystick->nbuttons = 11;
     joystick->naxes = 16;
+    joystick->nhats = 1;
     joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
 
     return SDL_TRUE;
@@ -691,10 +696,7 @@ static void HIDAPI_DriverPS3ThirdParty_HandleStatePacket18(SDL_Joystick *joystic
     }
 
     if (ctx->last_state[1] != data[1]) {
-        SDL_bool dpad_up = SDL_FALSE;
-        SDL_bool dpad_down = SDL_FALSE;
-        SDL_bool dpad_left = SDL_FALSE;
-        SDL_bool dpad_right = SDL_FALSE;
+        Uint8 hat;
 
         SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
         SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data[1] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
@@ -703,40 +705,34 @@ static void HIDAPI_DriverPS3ThirdParty_HandleStatePacket18(SDL_Joystick *joystic
 
         switch (data[1] >> 4) {
         case 0:
-            dpad_up = SDL_TRUE;
+            hat = SDL_HAT_UP;
             break;
         case 1:
-            dpad_up = SDL_TRUE;
-            dpad_right = SDL_TRUE;
+            hat = SDL_HAT_RIGHTUP;
             break;
         case 2:
-            dpad_right = SDL_TRUE;
+            hat = SDL_HAT_RIGHT;
             break;
         case 3:
-            dpad_right = SDL_TRUE;
-            dpad_down = SDL_TRUE;
+            hat = SDL_HAT_RIGHTDOWN;
             break;
         case 4:
-            dpad_down = SDL_TRUE;
+            hat = SDL_HAT_DOWN;
             break;
         case 5:
-            dpad_left = SDL_TRUE;
-            dpad_down = SDL_TRUE;
+            hat = SDL_HAT_LEFTDOWN;
             break;
         case 6:
-            dpad_left = SDL_TRUE;
+            hat = SDL_HAT_LEFT;
             break;
         case 7:
-            dpad_up = SDL_TRUE;
-            dpad_left = SDL_TRUE;
+            hat = SDL_HAT_LEFTUP;
             break;
         default:
+            hat = SDL_HAT_CENTERED;
             break;
         }
-        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, dpad_down);
-        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, dpad_up);
-        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, dpad_right);
-        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_LEFT, dpad_left);
+        SDL_SendJoystickHat(timestamp, joystick, 0, hat);
     }
 
     axis = ((int)data[16] * 257) - 32768;
@@ -813,53 +809,55 @@ static void HIDAPI_DriverPS3ThirdParty_HandleStatePacket19(SDL_Joystick *joystic
 
     if (ctx->device->vendor_id == USB_VENDOR_SAITEK && ctx->device->product_id == USB_PRODUCT_SAITEK_CYBORG_V3) {
         /* Cyborg V.3 Rumble Pad doesn't set the dpad bits as expected, so use the axes instead */
-        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, data[10] ? SDL_PRESSED : SDL_RELEASED);
-        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, data[9] ? SDL_PRESSED : SDL_RELEASED);
-        SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, data[7] ? SDL_PRESSED : SDL_RELEASED);
-        SDL_SendJoystic

(Patch may be truncated, please check the link at the top of this post.)