SDL_RESIZABLE documentation

I spent a good couple hours chasing my tail debuging
my application because I wasn’t calling
SDL_SetVideoMode after I recieved an SDL_RESIZABLE
message.

IMHO I believe here is a good change to the docs:

  1. Under the SDL_SetVideoMode documentation: boldface
    the part of the flag description of SDL_RESIZABLE:
    “… and SDL_SetVideoMode can be called again with the
    new size.” and change “can” to “should” (in keeping
    with current SDL_ResizeEvent documentation).

  2. Under the SDL_ResizeEvent documentation: boldface
    the phrase “When an SDL_VIDEORESIZE is recieved the
    window should be resized to the new dimensions using
    SDL_SetVideoMode.”

These points are obvious for people sticking to using
SDL blitting functions, but not so obvious for people
using OpenGL to render the screen.__________________________________
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