SDL_rtf: remove unused locals to fix build.

From ae779691f6e8bad0ea5e8c34b969e6bf575d0a94 Mon Sep 17 00:00:00 2001
From: Ozkan Sezer <[EMAIL REDACTED]>
Date: Thu, 13 Jun 2024 05:55:20 +0300
Subject: [PATCH] remove unused locals to fix build.

---
 src/SDL_rtfreadr.c | 3 ---
 1 file changed, 3 deletions(-)

diff --git a/src/SDL_rtfreadr.c b/src/SDL_rtfreadr.c
index a29d2e6..b3354af 100644
--- a/src/SDL_rtfreadr.c
+++ b/src/SDL_rtfreadr.c
@@ -367,7 +367,6 @@ static void RenderLine(RTF_Context *ctx, RTF_Line *line, const SDL_Rect *rect, i
     SDL_Renderer *renderer = (SDL_Renderer *)ctx->renderer;
     SDL_FRect dstRect;
     RTF_Surface *surface;
-    int w, h;
 
     for (surface = line->startSurface; surface; surface = surface->next)
     {
@@ -379,5 +378,3 @@ static void RenderLine(RTF_Context *ctx, RTF_Line *line, const SDL_Rect *rect, i
         SDL_RenderTexture(renderer, texture, NULL, &dstRect);
     }
 }
-
-/* vi: set ts=4 sw=4 expandtab: */