From 21b433536ae7748dbcb31a6a801c1c36d8ab4fec Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Mon, 13 Jan 2025 14:42:36 -0800
Subject: [PATCH] Scale up the text for large displays
---
docs/hello.c | 10 ++++++----
1 file changed, 6 insertions(+), 4 deletions(-)
diff --git a/docs/hello.c b/docs/hello.c
index 1962dd80d574e..f513d9318abc0 100644
--- a/docs/hello.c
+++ b/docs/hello.c
@@ -19,6 +19,7 @@ int main(int argc, char *argv[])
const char *message = "Hello World!";
int w = 0, h = 0;
float x, y;
+ const float scale = 4.0f;
bool done = false;
/* Create the window */
@@ -39,10 +40,11 @@ int main(int argc, char *argv[])
}
}
- /* Center the message */
- SDL_GetWindowSize(window, &w, &h);
- x = (float)(w - SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE * SDL_strlen(message)) / 2;
- y = (float)(h - SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE) / 2;
+ /* Center the message and scale it up */
+ SDL_GetRenderOutputSize(renderer, &w, &h);
+ SDL_SetRenderScale(renderer, scale, scale);
+ x = ((w / scale) - SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE * SDL_strlen(message)) / 2;
+ y = ((h / scale) - SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE) / 2;
/* Draw the message */
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);