SDL_scrap - license?

It’s noted as “Freeware” in the readme, so is it right to assume it’s in the public domain? There’s no other mention of a license at all.

I want to use a bulk of the code to implement an X11 clipboard for the unix port of a project (it’s text-only, so no worries about drag’n’drop or anything) currently using SDL 1.2, but I’m not sure whether I should try to turn SDL_scrap into a library and link dynamically or put it in its own file with an attached or simply put it in the same file with the GPL-licensed code for Win32 (which would be neater).

Thanks in advance for the answer, Sam.

Yep, you can use it for anything you want. FYI, some version of that
code will go into SDL 1.3 as a clipboard API.

See ya!On Wed, Jan 20, 2010 at 3:48 PM, nfries88 wrote:

It’s noted as “Freeware” in the readme, so is it right to assume it’s in the
public domain? There’s no other mention of a license at all.

I want to use a bulk of the code to implement an X11 clipboard for the unix
port of a project (it’s text-only, so no worries about drag’n’drop or
anything) currently using SDL 1.2, but I’m not sure whether I should try to
turn SDL_scrap into a library and link dynamically or put it in its own file
with an attached or simply put it in the same file with the GPL-licensed
code for Win32 (which would be neater).

Thanks in advance for the answer, Sam.


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


-Sam Lantinga, Founder and President, Galaxy Gameworks LLC

Sam Lantinga wrote:

Yep, you can use it for anything you want. FYI, some version of that
code will go into SDL 1.3 as a clipboard API.

See ya!

It’s noted as “Freeware” in the readme, so is it right to assume it’s in the
public domain? There’s no other mention of a license at all.

I want to use a bulk of the code to implement an X11 clipboard for the unix
port of a project (it’s text-only, so no worries about drag’n’drop or
anything) currently using SDL 1.2, but I’m not sure whether I should try to
turn SDL_scrap into a library and link dynamically or put it in its own file
with an attached or simply put it in the same file with the GPL-licensed
code for Win32 (which would be neater).

Thanks in advance for the answer, Sam.


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


-Sam Lantinga, Founder and President, Galaxy Gameworks LLC


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Thanks a bunch!
And I look forward to that, but given the time I have to spend on the project… it will probably be a while before I get it working with SDL 1.3.> On Wed, Jan 20, 2010 at 3:48 PM, nfries88 <@Nathaniel_J_Fries> wrote:

Freeware isn’t really the same as public domain.

It’s best to state a license clearly (or say the code is placed in the public domain), by default anything is “all rights reserved”, at least in the USA, but I am not a lawyer so take what I say with
a grain of salt.

I’m told by a friend in Germany that in Germany there is no such thing as public domain.On 01/20/2010 10:22 PM, Sam Lantinga wrote:

Yep, you can use it for anything you want. FYI, some version of that
code will go into SDL 1.3 as a clipboard API.

See ya!

On Wed, Jan 20, 2010 at 3:48 PM, nfries88 wrote:

It’s noted as “Freeware” in the readme, so is it right to assume it’s in the
public domain? There’s no other mention of a license at all.

I want to use a bulk of the code to implement an X11 clipboard for the unix
port of a project (it’s text-only, so no worries about drag’n’drop or
anything) currently using SDL 1.2, but I’m not sure whether I should try to
turn SDL_scrap into a library and link dynamically or put it in its own file
with an attached or simply put it in the same file with the GPL-licensed
code for Win32 (which would be neater).

Thanks in advance for the answer, Sam.


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


LordHavoc
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Forest Hale wrote:

Freeware isn’t really the same as public domain.

It’s best to state a license clearly (or say the code is placed in the public domain), by default anything is “all rights reserved”, at least in the USA, but I am not a lawyer so take what I say with
a grain of salt.

Well, this is why I asked. But since I have his explicit permission to use it for whatever I want, I don’t see a problem.

Well, for people from the future who stumble across it, much like you did,
it would be nice if it were clearly stated.

Hi, Sam :)On Thu, Jan 21, 2010 at 11:32:42AM -0800, nfries88 wrote:

Well, this is why I asked. But since I have his explicit permission to use
it for whatever I want, I don’t see a problem.


-bill!
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