From 2f59a1ce442bec93c8cef525341b2c0338bf024c Mon Sep 17 00:00:00 2001
From: "Ryan C. Gordon" <[EMAIL REDACTED]>
Date: Sun, 1 Dec 2024 19:36:03 -0500
Subject: [PATCH] SDL_audio.h: Fixed a documentation typo (thanks, @JBetz!).
---
include/SDL3/SDL_audio.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/include/SDL3/SDL_audio.h b/include/SDL3/SDL_audio.h
index f178853bdad40..32f9b7bc20496 100644
--- a/include/SDL3/SDL_audio.h
+++ b/include/SDL3/SDL_audio.h
@@ -682,7 +682,7 @@ extern SDL_DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice(SDL_AudioDevic
/**
* Determine if an audio device is physical (instead of logical).
*
- * An SDL_AudioDeviceID that represents physical hardare is a physical device;
+ * An SDL_AudioDeviceID that represents physical hardware is a physical device;
* there is one for each piece of hardware that SDL can see. Logical devices
* are created by calling SDL_OpenAudioDevice or SDL_OpenAudioDeviceStream,
* and while each is associated with a physical device, there can be any