SDL: SDL_filesystem.h: Fixed some whitespace.

From e12b8e767a4dacab45318bb1772d26f6976bae2e Mon Sep 17 00:00:00 2001
From: "Ryan C. Gordon" <[EMAIL REDACTED]>
Date: Thu, 4 Apr 2024 10:37:10 -0400
Subject: [PATCH] SDL_filesystem.h: Fixed some whitespace.

---
 include/SDL3/SDL_filesystem.h | 44 +++++++++++++++++------------------
 1 file changed, 22 insertions(+), 22 deletions(-)

diff --git a/include/SDL3/SDL_filesystem.h b/include/SDL3/SDL_filesystem.h
index 0662bd541e278..1fabcc2362730 100644
--- a/include/SDL3/SDL_filesystem.h
+++ b/include/SDL3/SDL_filesystem.h
@@ -167,42 +167,42 @@ extern DECLSPEC char *SDLCALL SDL_GetPrefPath(const char *org, const char *app);
  */
 typedef enum
 {
-  /** The folder which contains all of the current user's data, preferences,
+    /** The folder which contains all of the current user's data, preferences,
       and documents. It usually contains most of the other folders. If a
       requested folder does not exist, the home folder can be considered a safe
       fallback to store a user's documents. */
-  SDL_FOLDER_HOME,
-  /** The folder of files that are displayed on the desktop. Note that the
+    SDL_FOLDER_HOME,
+    /** The folder of files that are displayed on the desktop. Note that the
       existence of a desktop folder does not guarantee that the system does
       show icons on its desktop; certain GNU/Linux distros with a graphical
       environment may not have desktop icons. */
-  SDL_FOLDER_DESKTOP,
-  /** User document files, possibly application-specific. This is a good
+    SDL_FOLDER_DESKTOP,
+    /** User document files, possibly application-specific. This is a good
       place to save a user's projects. */
-  SDL_FOLDER_DOCUMENTS,
-  /** Standard folder for user files downloaded from the internet. */
-  SDL_FOLDER_DOWNLOADS,
-  /** Music files that can be played using a standard music player (mp3,
+    SDL_FOLDER_DOCUMENTS,
+    /** Standard folder for user files downloaded from the internet. */
+    SDL_FOLDER_DOWNLOADS,
+    /** Music files that can be played using a standard music player (mp3,
       ogg...). */
-  SDL_FOLDER_MUSIC,
-  /** Image files that can be displayed using a standard viewer (png,
+    SDL_FOLDER_MUSIC,
+    /** Image files that can be displayed using a standard viewer (png,
       jpg...). */
-  SDL_FOLDER_PICTURES,
-  /** Files that are meant to be shared with other users on the same
+    SDL_FOLDER_PICTURES,
+    /** Files that are meant to be shared with other users on the same
       computer. */
-  SDL_FOLDER_PUBLICSHARE,
-  /** Save files for games. */
-  SDL_FOLDER_SAVEDGAMES,
-  /** Application screenshots. */
-  SDL_FOLDER_SCREENSHOTS,
-  /** Template files to be used when the user requests the desktop environment
+    SDL_FOLDER_PUBLICSHARE,
+    /** Save files for games. */
+    SDL_FOLDER_SAVEDGAMES,
+    /** Application screenshots. */
+    SDL_FOLDER_SCREENSHOTS,
+    /** Template files to be used when the user requests the desktop environment
       to create a new file in a certain folder, such as "New Text File.txt".
       Any file in the Templates folder can be used as a starting point for a
       new file. */
-  SDL_FOLDER_TEMPLATES,
-  /** Video files that can be played using a standard video player (mp4,
+    SDL_FOLDER_TEMPLATES,
+    /** Video files that can be played using a standard video player (mp4,
       webm...). */
-  SDL_FOLDER_VIDEOS
+    SDL_FOLDER_VIDEOS
 } SDL_Folder;
 
 /**