SDL: SDL_GetPixelFormatEnumForMasks() returns SDL_PixelFormatEnum

From c70710cde8aec29bc4edd72118917e080196d528 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Wed, 6 Mar 2024 16:19:08 -0800
Subject: [PATCH] SDL_GetPixelFormatEnumForMasks() returns SDL_PixelFormatEnum

---
 include/SDL3/SDL_pixels.h           | 4 ++--
 src/dynapi/SDL_dynapi_procs.h       | 2 +-
 src/render/software/SDL_render_sw.c | 2 +-
 src/video/SDL_bmp.c                 | 2 +-
 src/video/SDL_pixels.c              | 2 +-
 5 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/include/SDL3/SDL_pixels.h b/include/SDL3/SDL_pixels.h
index 7a8a1313ce2fd..6e430ed9d41fc 100644
--- a/include/SDL3/SDL_pixels.h
+++ b/include/SDL3/SDL_pixels.h
@@ -765,13 +765,13 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetMasksForPixelFormatEnum(SDL_PixelFormatE
  * \param Gmask the green mask for the format
  * \param Bmask the blue mask for the format
  * \param Amask the alpha mask for the format
- * \returns one of the SDL_PixelFormatEnum values
+ * \returns the SDL_PixelFormatEnum value corresponding to the format masks, or SDL_PIXELFORMAT_UNKNOWN if there isn't a match.
  *
  * \since This function is available since SDL 3.0.0.
  *
  * \sa SDL_GetMasksForPixelFormatEnum
  */
-extern DECLSPEC Uint32 SDLCALL SDL_GetPixelFormatEnumForMasks(int bpp,
+extern DECLSPEC SDL_PixelFormatEnum SDLCALL SDL_GetPixelFormatEnumForMasks(int bpp,
                                                           Uint32 Rmask,
                                                           Uint32 Gmask,
                                                           Uint32 Bmask,
diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h
index c78ceea20324f..0c84f92d963bc 100644
--- a/src/dynapi/SDL_dynapi_procs.h
+++ b/src/dynapi/SDL_dynapi_procs.h
@@ -337,7 +337,7 @@ SDL_DYNAPI_PROC(void,SDL_GetOriginalMemoryFunctions,(SDL_malloc_func *a, SDL_cal
 SDL_DYNAPI_PROC(char*,SDL_GetUserFolder,(SDL_Folder a),(a),return)
 SDL_DYNAPI_PROC(Uint64,SDL_GetPerformanceCounter,(void),(),return)
 SDL_DYNAPI_PROC(Uint64,SDL_GetPerformanceFrequency,(void),(),return)
-SDL_DYNAPI_PROC(Uint32,SDL_GetPixelFormatEnumForMasks,(int a, Uint32 b, Uint32 c, Uint32 d, Uint32 e),(a,b,c,d,e),return)
+SDL_DYNAPI_PROC(SDL_PixelFormatEnum,SDL_GetPixelFormatEnumForMasks,(int a, Uint32 b, Uint32 c, Uint32 d, Uint32 e),(a,b,c,d,e),return)
 SDL_DYNAPI_PROC(const char*,SDL_GetPixelFormatName,(SDL_PixelFormatEnum a),(a),return)
 SDL_DYNAPI_PROC(const char*,SDL_GetPlatform,(void),(),return)
 SDL_DYNAPI_PROC(SDL_PowerState,SDL_GetPowerInfo,(int *a, int *b),(a,b),return)
diff --git a/src/render/software/SDL_render_sw.c b/src/render/software/SDL_render_sw.c
index 66e0d0bf26d96..2ad9d86425b50 100644
--- a/src/render/software/SDL_render_sw.c
+++ b/src/render/software/SDL_render_sw.c
@@ -486,7 +486,7 @@ static int SW_RenderCopyEx(SDL_Renderer *renderer, SDL_Surface *surface, SDL_Tex
                          * to be created. This makes all source pixels opaque and the colors get copied correctly.
                          */
                         SDL_Surface *src_rotated_rgb;
-                        int f = SDL_GetPixelFormatEnumForMasks(src_rotated->format->bits_per_pixel,
+                        SDL_PixelFormatEnum f = SDL_GetPixelFormatEnumForMasks(src_rotated->format->bits_per_pixel,
                                                            src_rotated->format->Rmask,
                                                            src_rotated->format->Gmask,
                                                            src_rotated->format->Bmask,
diff --git a/src/video/SDL_bmp.c b/src/video/SDL_bmp.c
index 32c27b01093c2..6bf2977926f85 100644
--- a/src/video/SDL_bmp.c
+++ b/src/video/SDL_bmp.c
@@ -427,7 +427,7 @@ SDL_Surface *SDL_LoadBMP_RW(SDL_RWops *src, SDL_bool freesrc)
 
     /* Create a compatible surface, note that the colors are RGB ordered */
     {
-        Uint32 format;
+        SDL_PixelFormatEnum format;
 
         /* Get the pixel format */
         format = SDL_GetPixelFormatEnumForMasks(biBitCount, Rmask, Gmask, Bmask, Amask);
diff --git a/src/video/SDL_pixels.c b/src/video/SDL_pixels.c
index 08b3234f11674..4f356cd048546 100644
--- a/src/video/SDL_pixels.c
+++ b/src/video/SDL_pixels.c
@@ -333,7 +333,7 @@ SDL_bool SDL_GetMasksForPixelFormatEnum(SDL_PixelFormatEnum format, int *bpp, Ui
     return SDL_TRUE;
 }
 
-Uint32 SDL_GetPixelFormatEnumForMasks(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
+SDL_PixelFormatEnum SDL_GetPixelFormatEnumForMasks(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
 {
     switch (bpp) {
     case 1: