SDL: SDL_hidapi_ps3.c: adjust for new SDL_PLATFORM_WINDOWS meaning.

From 6b3b7c7d4b6419f990b364795f0d1438f7c84efa Mon Sep 17 00:00:00 2001
From: Ozkan Sezer <[EMAIL REDACTED]>
Date: Wed, 24 Jan 2024 20:37:00 +0300
Subject: [PATCH] SDL_hidapi_ps3.c: adjust for new SDL_PLATFORM_WINDOWS
 meaning.

---
 src/joystick/hidapi/SDL_hidapi_ps3.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/joystick/hidapi/SDL_hidapi_ps3.c b/src/joystick/hidapi/SDL_hidapi_ps3.c
index c20f61491a6f..7d1417b65ddd 100644
--- a/src/joystick/hidapi/SDL_hidapi_ps3.c
+++ b/src/joystick/hidapi/SDL_hidapi_ps3.c
@@ -72,7 +72,7 @@ static SDL_bool HIDAPI_DriverPS3_IsEnabled(void)
 #ifdef SDL_PLATFORM_MACOS
     /* This works well on macOS */
     default_value = SDL_TRUE;
-#elif defined(SDL_PLATFORM_WINDOWS)
+#elif defined(SDL_PLATFORM_WIN32)
     /* You can't initialize the controller with the stock Windows drivers
      * See https://github.com/ViGEm/DsHidMini as an alternative driver
      */