SDL: SDL_ResampleAudio: Fix float accumulation error (f3c46)

From f3c466ec1ea5a312f606d1a91e92996c64a567c5 Mon Sep 17 00:00:00 2001
From: Markus Mittendrein <[EMAIL REDACTED]>
Date: Sun, 27 Nov 2022 22:46:54 +0100
Subject: [PATCH] SDL_ResampleAudio: Fix float accumulation error

While 78f97108f9dad22db6708f28322561eb9828fc36 reduced the accumulation error, it was still big enough to cause distortions.
Fixes #6196.

(cherry picked from commit 8145212103264b04c20cdb50b430f3c99b44e9b4)
---
 src/audio/SDL_audiocvt.c | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/src/audio/SDL_audiocvt.c b/src/audio/SDL_audiocvt.c
index 8ca5fa99f2af..884d7836b610 100644
--- a/src/audio/SDL_audiocvt.c
+++ b/src/audio/SDL_audiocvt.c
@@ -198,7 +198,6 @@ SDL_ResampleAudio(const int chans, const int inrate, const int outrate,
     typedef float ResampleFloatType;
 
     const ResampleFloatType finrate = (ResampleFloatType) inrate;
-    const ResampleFloatType outtimeincr = ((ResampleFloatType) 1.0f) / ((ResampleFloatType) outrate);
     const ResampleFloatType ratio = ((float) outrate) / ((float) inrate);
     const int paddinglen = ResamplerPadding(inrate, outrate);
     const int framelen = chans * (int)sizeof (float);
@@ -243,7 +242,7 @@ SDL_ResampleAudio(const int chans, const int inrate, const int outrate,
             *(dst++) = outsample;
         }
 
-        outtime = outtimeincr * i;
+        outtime = ((ResampleFloatType) i) / ((ResampleFloatType) outrate);
     }
 
     return outframes * chans * sizeof(float);