SDL: SDL_thread.h: replace uses of __GDK__ and __WINRT__ (missed in #8875.)

From c5792cc0de9851a710bb9a65d3a4002ffaeaaef9 Mon Sep 17 00:00:00 2001
From: Ozkan Sezer <[EMAIL REDACTED]>
Date: Wed, 24 Jan 2024 06:28:10 +0300
Subject: [PATCH] SDL_thread.h: replace uses of __GDK__ and __WINRT__ (missed
 in #8875.)

---
 include/SDL3/SDL_thread.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/include/SDL3/SDL_thread.h b/include/SDL3/SDL_thread.h
index 9dfb686686ca..1e70f971d0db 100644
--- a/include/SDL3/SDL_thread.h
+++ b/include/SDL3/SDL_thread.h
@@ -35,7 +35,7 @@
 #include <SDL3/SDL_atomic.h>
 #include <SDL3/SDL_mutex.h>
 
-#if (defined(SDL_PLATFORM_WIN32) || defined(__GDK__)) && !defined(SDL_PLATFORM_WINRT)
+#if (defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)) && !defined(SDL_PLATFORM_WINRT)
 #include <process.h> /* _beginthreadex() and _endthreadex() */
 #endif
 
@@ -81,7 +81,7 @@ typedef enum {
 typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
 
 
-#if (defined(SDL_PLATFORM_WIN32) || defined(__GDK__)) && !defined(__WINRT__)
+#if (defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)) && !defined(SDL_PLATFORM_WINRT)
 /**
  *  \file SDL_thread.h
  *