SDL_shadercross: cmake: look for dxcapi.h in DirectXShaderCompiler_ROOT variable

From 9a461644308366b50f0c364069d762be8e3b3443 Mon Sep 17 00:00:00 2001
From: Anonymous Maarten <[EMAIL REDACTED]>
Date: Mon, 15 Jun 2026 21:10:08 +0200
Subject: [PATCH] cmake: look for dxcapi.h in DirectXShaderCompiler_ROOT
 variable

---
 cmake/FindDirectXShaderCompiler.cmake | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/cmake/FindDirectXShaderCompiler.cmake b/cmake/FindDirectXShaderCompiler.cmake
index 788805c..55a8c61 100644
--- a/cmake/FindDirectXShaderCompiler.cmake
+++ b/cmake/FindDirectXShaderCompiler.cmake
@@ -22,7 +22,7 @@ if(WIN32)
         DirectXShaderCompiler_dxil_BINARY
     )
 else()
-    find_path(DirectXShaderCompiler_INCLUDE_PATH NAMES "dxcapi.h" PATH_SUFFIXES "include" "include/dxc" "linux/include" "linux/include/dxc")
+    find_path(DirectXShaderCompiler_INCLUDE_PATH NAMES "dxcapi.h" PATH_SUFFIXES "include" "include/dxc" "linux/include" "linux/include/dxc" HINTS ${DirectXShaderCompiler_ROOT})
     find_library(DirectXShaderCompiler_dxcompiler_LIBRARY NAMES "dxcompiler" PATH_SUFFIXES "lib" "linux/lib" HINTS ${DirectXShaderCompiler_ROOT})
     find_library(DirectXShaderCompiler_dxil_LIBRARY NAMES "dxil" PATH_SUFFIXES "lib" "linux/lib" HINTS ${DirectXShaderCompiler_ROOT})
     set(required_vars