SDL_ShowCursor question

Hi.
I try to use SDL_ShowCursor to hide system cursor with OpenGL renderer.
I use both Win32 and Mac OS X 10.5.
It does not work :frowning:

What is the status of this SDL part? I use latest SDL 1.3 from SVN.
Should it work now?

I did not find the [NSCursor hide] call in source code. So I suppose it
should not work for now.

Thank you :slight_smile:

I did not find the [NSCursor hide] call in source code. So I suppose it
should not work for now.

That’s correct, the cursor stuff is not yet implemented. I have dreams of
implementing color animated cursors, so I’m waiting to see how difficult
that will be on the various platforms.

See ya!
-Sam Lantinga, Founder and President, Galaxy Gameworks LLC