SDL: Simplify Backspace and Enter

From e455659467282d23dc20f1fe0ec517c3695409c9 Mon Sep 17 00:00:00 2001
From: Jaylon Gowie <[EMAIL REDACTED]>
Date: Fri, 10 Sep 2021 21:13:51 -0500
Subject: [PATCH] Simplify Backspace and Enter

---
 src/video/vita/SDL_vitavideo.c | 6 ++----
 1 file changed, 2 insertions(+), 4 deletions(-)

diff --git a/src/video/vita/SDL_vitavideo.c b/src/video/vita/SDL_vitavideo.c
index aebca8410a..9f9feed339 100644
--- a/src/video/vita/SDL_vitavideo.c
+++ b/src/video/vita/SDL_vitavideo.c
@@ -428,8 +428,7 @@ void VITA_ImeEventHandler(void *arg, const SceImeEventData *e)
     switch (e->id) {
     case SCE_IME_EVENT_UPDATE_TEXT:
         if (e->param.text.caretIndex == 0) {
-            scancode = SDL_GetScancodeFromKey(0x08);
-            SDL_SendKeyboardKeyAutoRelease(scancode);
+            SDL_SendKeyboardKeyAutoRelease(SDL_SCANCODE_BACKSPACE);
             sceImeSetText((SceWChar16 *)libime_initval, 4);
         }
         else {
@@ -449,8 +448,7 @@ void VITA_ImeEventHandler(void *arg, const SceImeEventData *e)
         }
         break;
     case SCE_IME_EVENT_PRESS_ENTER:
-        scancode = SDL_GetScancodeFromKey(0x0D);
-        SDL_SendKeyboardKeyAutoRelease(scancode);
+        SDL_SendKeyboardKeyAutoRelease(SDL_SCANCODE_RETURN);
     case SCE_IME_EVENT_PRESS_CLOSE:
         sceImeClose();
         videodata->ime_active = SDL_FALSE;