Ok, after debugging the night I found the error:
in video/SDL_stretch.c in Line 81
/* See if we need to regenerate the copy buffer */
if ( (src_w == last.src_w) &&
(dst_w == last.src_w) && (bpp == last.bpp) ) {
//<-------------
return(0);
}
the second comparison should be (dst_w == last dst_w).
Perhaps someone could apply it to the source…
Regards,
Thomas Omilian
the second comparison should be (dst_w == last dst_w).
Perhaps someone could apply it to the source…
Good catch: this is in CVS now.
Thanks,
–ryan.
the second comparison should be (dst_w == last dst_w).
Perhaps someone could apply it to the source…
Done, thanks!
-Sam Lantinga, Software Engineer, Blizzard Entertainment
Sam Lantinga wrote:
the second comparison should be (dst_w == last dst_w).
Perhaps someone could apply it to the source…
Done, thanks!
Hah, 100 yard CVS commit dash.
–ryan.
Sam Lantinga wrote:
the second comparison should be (dst_w == last dst_w).
Perhaps someone could apply it to the source…
Done, thanks!
Hah, 100 yard CVS commit dash.
Ryan won, by a nose!
-Sam Lantinga, Software Engineer, Blizzard Entertainment