I was trying to find out how to get sample durations with SDL_sound, and
then found this:
http://web.archiveorange.com/archive/v/KAfYG86kQjDRWlgUkhIB
This is from 2003! Can we expect a 1.1 release any time soon?
I was trying to find out how to get sample durations with SDL_sound, and
then found this:
http://web.archiveorange.com/archive/v/KAfYG86kQjDRWlgUkhIB
This is from 2003! Can we expect a 1.1 release any time soon?
I don’t think libsdl.org maintains SDL_sound library. You must go here
for SDL_sound support: http://icculus.org/SDL_sound/
SDL_sound has its own mailing list:
http://icculus.org/mailman/listinfo/sdlsound/--
M?rti?? Mo?eiko
On Sun, Apr 22, 2012 at 2:19 PM, Nikos Chantziaras wrote:
I was trying to find out how to get sample durations with SDL_sound, and
then found this:?http://web.archiveorange.com/archive/v/KAfYG86kQjDRWlgUkhIB
This is from 2003! ?Can we expect a 1.1 release any time soon?
SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
Oh, didn’t notice. Thanks for the pointer!On 23/04/12 01:48, M?rti?? Mo?eiko wrote:
I don’t think libsdl.org maintains SDL_sound library. You must go here
for SDL_sound support: http://icculus.org/SDL_sound/
SDL_sound has its own mailing list:
http://icculus.org/mailman/listinfo/sdlsound/