Hello SDL list members,
I have successfully added SDL as a rendering target for my
GridSlammer SDK. I have package up the new code (along
with some other enhancements) into a new 0.2 alpha release.
I have not been able to upload it to the www.gridslammer.org web
site because webhosting.com sucks rocks through a garden hose.
You can, however, download it from the mirror site at
This version has several major improvements, including:
- SDL as a rendering target
- An improved rendering algorithm that reduces the number
of blits needed to render a frame
- A simplified API
The API changes are not yet reflected on the web page, but
basically the nSide and nSize parameters were removed from
any method that had them (a side effect of the improved
Kick the tires. Take 'er for a spin. Tell me where it
crashed and how many innocent bystanders it took with it.
Many thanks to all you dedicated SDL developers. SDL really
is a joy to work with.