SDL: Sync SDL2 wiki -> header (67bea)

From 67bea86b105080dafb9b4ace9aa96b63a2627b29 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Thu, 16 May 2024 15:51:44 +0000
Subject: [PATCH] Sync SDL2 wiki -> header

---
 include/SDL_quit.h | 22 +++++++++++-----------
 1 file changed, 11 insertions(+), 11 deletions(-)

diff --git a/include/SDL_quit.h b/include/SDL_quit.h
index 6317c9651823f..3e5887ecf3a0f 100644
--- a/include/SDL_quit.h
+++ b/include/SDL_quit.h
@@ -22,18 +22,18 @@
 /**
  * # CategoryQuit
  *
- *  An SDL_QUIT event is generated when the user tries to close the application
- *  window.  If it is ignored or filtered out, the window will remain open.
- *  If it is not ignored or filtered, it is queued normally and the window
- *  is allowed to close.  When the window is closed, screen updates will
- *  complete, but have no effect.
+ * An SDL_QUIT event is generated when the user tries to close the application
+ * window. If it is ignored or filtered out, the window will remain open. If
+ * it is not ignored or filtered, it is queued normally and the window is
+ * allowed to close. When the window is closed, screen updates will complete,
+ * but have no effect.
  *
- *  SDL_Init() installs signal handlers for SIGINT (keyboard interrupt)
- *  and SIGTERM (system termination request), if handlers do not already
- *  exist, that generate SDL_QUIT events as well.  There is no way
- *  to determine the cause of an SDL_QUIT event, but setting a signal
- *  handler in your application will override the default generation of
- *  quit events for that signal.
+ * SDL_Init() installs signal handlers for SIGINT (keyboard interrupt) and
+ * SIGTERM (system termination request), if handlers do not already exist,
+ * that generate SDL_QUIT events as well. There is no way to determine the
+ * cause of an SDL_QUIT event, but setting a signal handler in your
+ * application will override the default generation of quit events for that
+ * signal.
  */
 
 #ifndef SDL_quit_h_