From 04f3bdb118eb0354ddacf25c62c3f60d0801f6f0 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Sat, 4 Jan 2025 08:24:05 +0000
Subject: [PATCH] Sync SDL3 wiki -> header
[ci skip]
---
include/SDL3/SDL_vulkan.h | 7 +++----
1 file changed, 3 insertions(+), 4 deletions(-)
diff --git a/include/SDL3/SDL_vulkan.h b/include/SDL3/SDL_vulkan.h
index a749a99c02dcb..e85efc9638a08 100644
--- a/include/SDL3/SDL_vulkan.h
+++ b/include/SDL3/SDL_vulkan.h
@@ -90,10 +90,9 @@ struct VkAllocationCallbacks;
* SDL keeps a counter of how many times this function has been successfully
* called, so it is safe to call this function multiple times, so long as it
* is eventually paired with an equivalent number of calls to
- * SDL_Vulkan_UnloadLibrary. The `path` argument is ignored unless there is
- * no library currently loaded, and and the library isn't actually unloaded
- * until there have been an equivalent number of calls to
- * SDL_Vulkan_UnloadLibrary.
+ * SDL_Vulkan_UnloadLibrary. The `path` argument is ignored unless there is no
+ * library currently loaded, and and the library isn't actually unloaded until
+ * there have been an equivalent number of calls to SDL_Vulkan_UnloadLibrary.
*
* It is fairly common for Vulkan applications to link with libvulkan instead
* of explicitly loading it at run time. This will work with SDL provided the