SDL: Sync SDL3 wiki -> header (07e96)

From 07e9603398ff8f7d4823fc37769ce30d7a9eaf1e Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Fri, 22 Dec 2023 17:14:22 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL3/SDL_surface.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/include/SDL3/SDL_surface.h b/include/SDL3/SDL_surface.h
index e322d6ac0c0b..37e5b15251d2 100644
--- a/include/SDL3/SDL_surface.h
+++ b/include/SDL3/SDL_surface.h
@@ -863,8 +863,8 @@ extern DECLSPEC int SDLCALL SDL_BlitSurfaceUnchecked
 /**
  * Perform stretch blit between two surfaces of the same format.
  *
- * Using SDL_SCALEMODE_NEAREST: fast, low quality.
- * Using SDL_SCALEMODE_LINEAR: bilinear scaling, slower, better quality, only 32BPP.
+ * Using SDL_SCALEMODE_NEAREST: fast, low quality. Using SDL_SCALEMODE_LINEAR:
+ * bilinear scaling, slower, better quality, only 32BPP.
  *
  * \param src the SDL_Surface structure to be copied from
  * \param srcrect the SDL_Rect structure representing the rectangle to be