SDL: Sync SDL3 wiki -> header (0d3db)

From 0d3db8390d8506fd0a1b3294bfb6d8fa10c05bdd Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Tue, 6 Aug 2024 02:47:18 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL3/SDL_keyboard.h | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/include/SDL3/SDL_keyboard.h b/include/SDL3/SDL_keyboard.h
index 5a6f86efbe6f6..fa074d27d434c 100644
--- a/include/SDL3/SDL_keyboard.h
+++ b/include/SDL3/SDL_keyboard.h
@@ -188,7 +188,10 @@ extern SDL_DECLSPEC void SDLCALL SDL_SetModState(SDL_Keymod modstate);
  * Get the key code corresponding to the given scancode according to the
  * current keyboard layout.
  *
- * If you want to get the keycode as it would be delivered in key events, including options specified in SDL_HINT_KEYCODE_OPTIONS, then you should pass `key_event` as SDL_TRUE. Otherwise this function simply translates the scancode based on the given modifier state.
+ * If you want to get the keycode as it would be delivered in key events,
+ * including options specified in SDL_HINT_KEYCODE_OPTIONS, then you should
+ * pass `key_event` as SDL_TRUE. Otherwise this function simply translates the
+ * scancode based on the given modifier state.
  *
  * \param scancode the desired SDL_Scancode to query.
  * \param modstate the modifier state to use when translating the scancode to