SDL: Sync SDL3 wiki -> header (1885e)

From 1885e6b2e0ba1b36bbbcd1e5ea913f82cf65388d Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Sat, 27 Jan 2024 20:47:21 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL3/SDL_render.h | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h
index e714f7091d16..cf9cf97aef95 100644
--- a/include/SDL3/SDL_render.h
+++ b/include/SDL3/SDL_render.h
@@ -203,7 +203,9 @@ extern DECLSPEC int SDLCALL SDL_CreateWindowAndRenderer(int width, int height, U
  * need a specific renderer, specify NULL and SDL will attempt to choose the
  * best option for you, based on what is available on the user's system.
  *
- * If you pass SDL_RENDERER_SOFTWARE in the flags, you will get a software renderer, otherwise you will get a hardware accelerated renderer if available.
+ * If you pass SDL_RENDERER_SOFTWARE in the flags, you will get a software
+ * renderer, otherwise you will get a hardware accelerated renderer if
+ * available.
  *
  * By default the rendering size matches the window size in pixels, but you
  * can call SDL_SetRenderLogicalPresentation() to change the content size and