SDL: Sync SDL3 wiki -> header (212f7)

From 212f7cc355f32a34f9142ddc044cc821b6072c55 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Wed, 7 Aug 2024 19:19:43 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL3/SDL_hints.h | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

diff --git a/include/SDL3/SDL_hints.h b/include/SDL3/SDL_hints.h
index d8bbfb47283a1..96637815ea1c1 100644
--- a/include/SDL3/SDL_hints.h
+++ b/include/SDL3/SDL_hints.h
@@ -3824,12 +3824,14 @@ extern "C" {
 #define SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP "SDL_WINDOWS_ENABLE_MESSAGELOOP"
 
 /**
- * A variable controlling whether GameInput is used for raw keyboard and mouse on Windows.
+ * A variable controlling whether GameInput is used for raw keyboard and mouse
+ * on Windows.
  *
  * The variable can be set to the following values:
  *
  * - "0": GameInput is not used for raw keyboard and mouse events.
- * - "1": GameInput is used for raw keyboard and mouse events, if available. (default)
+ * - "1": GameInput is used for raw keyboard and mouse events, if available.
+ *   (default)
  *
  * This hint should be set before SDL is initialized.
  *