SDL: Sync SDL3 wiki -> header (2b77b)

From 2b77b2e4ef02118916c76a3862683798479c4110 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Sun, 8 Sep 2024 04:18:26 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL3/SDL_haptic.h |  4 ++--
 include/SDL3/SDL_sensor.h |  6 +++---
 include/SDL3/SDL_video.h  | 20 ++++++++++----------
 3 files changed, 15 insertions(+), 15 deletions(-)

diff --git a/include/SDL3/SDL_haptic.h b/include/SDL3/SDL_haptic.h
index dfd2a699a0086..4cab4217dcb38 100644
--- a/include/SDL3/SDL_haptic.h
+++ b/include/SDL3/SDL_haptic.h
@@ -141,11 +141,11 @@ extern "C" {
 /**
  * The haptic structure used to identify an SDL haptic.
  *
+ * \since This struct is available since SDL 3.0.0.
+ *
  * \sa SDL_OpenHaptic
  * \sa SDL_OpenHapticFromJoystick
  * \sa SDL_CloseHaptic
- *
- * \since This struct is available since SDL 3.0.0.
  */
 typedef struct SDL_Haptic SDL_Haptic;
 
diff --git a/include/SDL3/SDL_sensor.h b/include/SDL3/SDL_sensor.h
index 1500f23e29212..a0dfb8d886cd7 100644
--- a/include/SDL3/SDL_sensor.h
+++ b/include/SDL3/SDL_sensor.h
@@ -24,9 +24,9 @@
  *
  * SDL sensor management.
  *
- * In order to use these functions, SDL_Init() must have been called
- * with the SDL_INIT_SENSOR flag.  This causes SDL to scan the system
- * for sensors, and load appropriate drivers.
+ * In order to use these functions, SDL_Init() must have been called with the
+ * SDL_INIT_SENSOR flag. This causes SDL to scan the system for sensors, and
+ * load appropriate drivers.
  */
 
 #ifndef SDL_sensor_h_
diff --git a/include/SDL3/SDL_video.h b/include/SDL3/SDL_video.h
index 33d784af9e75f..b865e7375565d 100644
--- a/include/SDL3/SDL_video.h
+++ b/include/SDL3/SDL_video.h
@@ -2220,21 +2220,21 @@ extern SDL_DECLSPEC float SDLCALL SDL_GetWindowOpacity(SDL_Window *window);
 /**
  * Set the window as a child of a parent window.
  *
- * If the window is already the child of an existing window, it will be reparented
- * to the new owner. Setting the parent window to null unparents the window and
- * removes child window status.
+ * If the window is already the child of an existing window, it will be
+ * reparented to the new owner. Setting the parent window to null unparents
+ * the window and removes child window status.
  *
- * Attempting to set the parent of a window that is currently in the modal state will fail.
- * Use SDL_SetWindowModalFor() to cancel the modal status before attempting to change
- * the parent.
+ * Attempting to set the parent of a window that is currently in the modal
+ * state will fail. Use SDL_SetWindowModalFor() to cancel the modal status
+ * before attempting to change the parent.
  *
- * Setting a parent window that is currently the sibling or descendent of the child
- * window results in undefined behavior.
+ * Setting a parent window that is currently the sibling or descendent of the
+ * child window results in undefined behavior.
  *
  * \param window the window that should become the child of a parent.
  * \param parent the new parent window for the child window.
- * \returns SDL_TRUE on success or SDL_FALSE on failure; call
- *          SDL_GetError() for more information.
+ * \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
+ *          for more information.
  *
  * \since This function is available since SDL 3.0.0.
  *