From 2bc6cf6efdd49646f8941f132d96771d6b6b7e2b Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Mon, 22 Dec 2025 16:26:56 +0000
Subject: [PATCH] Sync SDL3 wiki -> header
[ci skip]
---
include/SDL3/SDL_gpu.h | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h
index 459551ef6e5dd..d35104a7d614e 100644
--- a/include/SDL3/SDL_gpu.h
+++ b/include/SDL3/SDL_gpu.h
@@ -3903,8 +3903,9 @@ extern SDL_DECLSPEC void SDLCALL SDL_UploadToGPUBuffer(
* This copy occurs on the GPU timeline. You may assume the copy has finished
* in subsequent commands.
*
- * This function does not support copying between depth and color textures. For
- * those, copy the texture to a buffer and then to the destination texture.
+ * This function does not support copying between depth and color textures.
+ * For those, copy the texture to a buffer and then to the destination
+ * texture.
*
* \param copy_pass a copy pass handle.
* \param source a source texture region.