SDL: Sync SDL3 wiki -> header (2c436)

From 2c4360ce8f4df20a02f8d68cd4ec68eb19babdac Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Wed, 20 Dec 2023 18:41:23 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL3/SDL_gamepad.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/include/SDL3/SDL_gamepad.h b/include/SDL3/SDL_gamepad.h
index d7da172763e1..40df9ca5a09c 100644
--- a/include/SDL3/SDL_gamepad.h
+++ b/include/SDL3/SDL_gamepad.h
@@ -761,8 +761,8 @@ extern DECLSPEC const char * SDLCALL SDL_GetGamepadSerial(SDL_Gamepad *gamepad);
 /**
  * Get the Steam Input handle of an opened gamepad, if available.
  *
- * Returns an InputHandle_t for the gamepad that can be used with Steam Input API:
- * https://partner.steamgames.com/doc/api/ISteamInput
+ * Returns an InputHandle_t for the gamepad that can be used with Steam Input
+ * API: https://partner.steamgames.com/doc/api/ISteamInput
  *
  * \param gamepad the gamepad object to query.
  * \returns the gamepad handle, or 0 if unavailable.