SDL: Sync SDL3 wiki -> header (44ada)

From 44adab7dfda2f16d5cea143da06c57e87f926d28 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Mon, 8 Jan 2024 17:36:24 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL3/SDL_gamepad.h | 11 +++++------
 1 file changed, 5 insertions(+), 6 deletions(-)

diff --git a/include/SDL3/SDL_gamepad.h b/include/SDL3/SDL_gamepad.h
index 0e66b3b891c7..98af9a17fef6 100644
--- a/include/SDL3/SDL_gamepad.h
+++ b/include/SDL3/SDL_gamepad.h
@@ -963,13 +963,12 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GamepadHasAxis(SDL_Gamepad *gamepad, SDL_Ga
  *
  * The axis indices start at index 0.
  *
- * For thumbsticks, the state is a value ranging from -32768 (up/left)
- * to 32767 (down/right).
+ * For thumbsticks, the state is a value ranging from -32768 (up/left) to
+ * 32767 (down/right).
  *
- * Triggers range from 0 when released to 32767 when fully pressed, and
- * never return a negative value. Note that this differs from the value
- * reported by the lower-level SDL_GetJoystickAxis(), which normally uses
- * the full range.
+ * Triggers range from 0 when released to 32767 when fully pressed, and never
+ * return a negative value. Note that this differs from the value reported by
+ * the lower-level SDL_GetJoystickAxis(), which normally uses the full range.
  *
  * \param gamepad a gamepad
  * \param axis an axis index (one of the SDL_GamepadAxis values)