SDL: Sync SDL3 wiki -> header (464a4)

From 464a41411e459bf28080a52818d287960628dbdc Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Mon, 15 Jan 2024 18:55:24 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 docs/README-wayland.md   | 2 +-
 include/SDL3/SDL_video.h | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/docs/README-wayland.md b/docs/README-wayland.md
index 383ee3b3f120..efa52a95ac32 100644
--- a/docs/README-wayland.md
+++ b/docs/README-wayland.md
@@ -191,7 +191,7 @@ int main(int argc, char *argv[])
         }
 
         qtApp.processEvents();
-        
+
         /* Update the backbuffer size if the window scale changed. */
         qreal scale = qtWindow.devicePixelRatio();
         SDL_SetWindowSize(sdlWindow, SDL_lround(640. * scale), SDL_lround(480. * scale));
diff --git a/include/SDL3/SDL_video.h b/include/SDL3/SDL_video.h
index da87c9aed346..0f4f5bb9cc87 100644
--- a/include/SDL3/SDL_video.h
+++ b/include/SDL3/SDL_video.h
@@ -893,7 +893,7 @@ extern DECLSPEC SDL_Window *SDLCALL SDL_CreatePopupWindow(SDL_Window *parent, in
  *   even if the window does not have the OpenGL property or flag set.
  * - `SDL_PROPERTY_WINDOW_CREATE_WAYLAND_WL_SURFACE_POINTER` - the wl_surface
  *   associated with the window, if you want to wrap an existing window. See
-*    docs/README-wayland.md for more information.
+ *   docs/README-wayland.md for more information.
  *
  * These are additional supported properties on Windows:
  *