From 514d96de07c3b1b8603ee4701229bb055a1dd2e3 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Sat, 17 May 2025 00:15:49 +0000
Subject: [PATCH] Sync SDL3 wiki -> header
[ci skip]
---
include/SDL3/SDL_gpu.h | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h
index 17e5a6cbe2cdb..ae1cdf0f2c568 100644
--- a/include/SDL3/SDL_gpu.h
+++ b/include/SDL3/SDL_gpu.h
@@ -2265,12 +2265,12 @@ extern SDL_DECLSPEC SDL_GPUDevice * SDLCALL SDL_CreateGPUDevice(
* feature depthClamp. If disabled, there is no depth clamp support and
* enable_depth_clip in SDL_GPURasterizerState must always be set to true.
* Defaults to true.
- * - `SDL_PROP_GPU_DEVICE_CREATE_VULKAN_DRAWINDIRECTFIRST_BOOLEAN`: Enable device
- * feature drawIndirectFirstInstance. If disabled, the argument
+ * - `SDL_PROP_GPU_DEVICE_CREATE_VULKAN_DRAWINDIRECTFIRST_BOOLEAN`: Enable
+ * device feature drawIndirectFirstInstance. If disabled, the argument
* first_instance of SDL_GPUIndirectDrawCommand must be set to zero.
* Defaults to true.
- * - `SDL_PROP_GPU_DEVICE_CREATE_VULKAN_SAMPLERANISOTROPY_BOOLEAN`: Enable device
- * feature samplerAnisotropy. If disabled, enable_anisotropy of
+ * - `SDL_PROP_GPU_DEVICE_CREATE_VULKAN_SAMPLERANISOTROPY_BOOLEAN`: Enable
+ * device feature samplerAnisotropy. If disabled, enable_anisotropy of
* SDL_GPUSamplerCreateInfo must be set to false. Defaults to true.
*
* \param props the properties to use.