SDL: Sync SDL3 wiki -> header (59f1e)

From 59f1e66adc494254c1e0807f7edce8ca0376a91b Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Mon, 12 Feb 2024 17:55:23 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL3/SDL_video.h | 27 ++++++++++++++-------------
 1 file changed, 14 insertions(+), 13 deletions(-)

diff --git a/include/SDL3/SDL_video.h b/include/SDL3/SDL_video.h
index b8ba36b25ce4..21faf7134b2f 100644
--- a/include/SDL3/SDL_video.h
+++ b/include/SDL3/SDL_video.h
@@ -842,7 +842,8 @@ extern DECLSPEC SDL_Window *SDLCALL SDL_CreatePopupWindow(SDL_Window *parent, in
  *   be always on top
  * - `SDL_PROP_WINDOW_CREATE_BORDERLESS_BOOLEAN`: true if the window has no
  *   window decoration
- * - `SDL_PROP_WINDOW_CREATE_EXTERNAL_GRAPHICS_CONTEXT_BOOLEAN`: true if the window will be used with an externally managed graphics context.
+ * - `SDL_PROP_WINDOW_CREATE_EXTERNAL_GRAPHICS_CONTEXT_BOOLEAN`: true if the
+ *   window will be used with an externally managed graphics context.
  * - `SDL_PROP_WINDOW_CREATE_FOCUSABLE_BOOLEAN`: true if the window should
  *   accept keyboard input (defaults true)
  * - `SDL_PROP_WINDOW_CREATE_FULLSCREEN_BOOLEAN`: true if the window should
@@ -895,18 +896,18 @@ extern DECLSPEC SDL_Window *SDLCALL SDL_CreatePopupWindow(SDL_Window *parent, in
  *
  * These are additional supported properties on Wayland:
  *
- * - `SDL_PROP_WINDOW_CREATE_WAYLAND_SCALE_TO_DISPLAY_BOOLEAN` - true if the window
- *   should use forced scaling designed to produce 1:1 pixel mapping if not
- *   flagged as being DPI-aware. This is intended to allow legacy applications
- *   to be displayed without desktop scaling being applied, and has issues
- *   with certain display configurations, as this forces the window to behave
- *   in a way that Wayland desktops were not designed to accommodate.
- *   Potential issues include, but are not limited to: rounding errors can
- *   result when odd window sizes/scales are used, the window may be unusably
- *   small, the window may jump in visible size at times, the window may
- *   appear to be larger than the desktop space, and possible loss of cursor
- *   precision can occur. New applications should be designed with proper DPI
- *   awareness and handling instead of enabling this.
+ * - `SDL_PROP_WINDOW_CREATE_WAYLAND_SCALE_TO_DISPLAY_BOOLEAN` - true if the
+ *   window should use forced scaling designed to produce 1:1 pixel mapping if
+ *   not flagged as being DPI-aware. This is intended to allow legacy
+ *   applications to be displayed without desktop scaling being applied, and
+ *   has issues with certain display configurations, as this forces the window
+ *   to behave in a way that Wayland desktops were not designed to
+ *   accommodate. Potential issues include, but are not limited to: rounding
+ *   errors can result when odd window sizes/scales are used, the window may
+ *   be unusably small, the window may jump in visible size at times, the
+ *   window may appear to be larger than the desktop space, and possible loss
+ *   of cursor precision can occur. New applications should be designed with
+ *   proper DPI awareness and handling instead of enabling this.
  * - `SDL_PROP_WINDOW_CREATE_WAYLAND_SURFACE_ROLE_CUSTOM_BOOLEAN` - true if
  *   the application wants to use the Wayland surface for a custom role and
  *   does not want it attached to an XDG toplevel window. See