SDL: Sync SDL3 wiki -> header (5df3e)

From 5df3eac925af8491259032ed275c1ec3e0e8e80b Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Wed, 27 Dec 2023 20:21:11 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL3/SDL_filesystem.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/include/SDL3/SDL_filesystem.h b/include/SDL3/SDL_filesystem.h
index 996030662ea0..79024d2168f5 100644
--- a/include/SDL3/SDL_filesystem.h
+++ b/include/SDL3/SDL_filesystem.h
@@ -64,7 +64,7 @@ extern "C" {
  * directory of the application as it is uncommon to store resources outside
  * the executable. As such it is not a writable directory.
  *
- * The returned path is guaranteed to end with a path separator ('\' on
+ * The returned path is guaranteed to end with a path separator ('\\' on
  * Windows, '/' on most other platforms).
  *
  * The pointer returned is owned by the caller. Please call SDL_free() on the
@@ -120,7 +120,7 @@ extern DECLSPEC char *SDLCALL SDL_GetBasePath(void);
  * - ...only use letters, numbers, and spaces. Avoid punctuation like "Game
  *   Name 2: Bad Guy's Revenge!" ... "Game Name 2" is sufficient.
  *
- * The returned path is guaranteed to end with a path separator ('\' on
+ * The returned path is guaranteed to end with a path separator ('\\' on
  * Windows, '/' on most other platforms).
  *
  * The pointer returned is owned by the caller. Please call SDL_free() on the