SDL: Sync SDL3 wiki -> header (6c99a)

From 6c99a4b783291554e7b5e26871991d211b0b7bf9 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Wed, 13 Nov 2024 04:29:53 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

[ci skip]
---
 include/SDL3/SDL_audio.h | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/include/SDL3/SDL_audio.h b/include/SDL3/SDL_audio.h
index 567b0616e3cd2..eeab18e70eca2 100644
--- a/include/SDL3/SDL_audio.h
+++ b/include/SDL3/SDL_audio.h
@@ -33,8 +33,9 @@
  * even if the data format changes on either side halfway through.
  *
  * An app opens an audio device and binds any number of audio streams to it,
- * feeding more data to it as available. When the devices needs more data, it
- * will pull it from all bound streams and mix them together for playback.
+ * feeding more data to the streams as available. When the devices needs more
+ * data, it will pull it from all bound streams and mix them together for
+ * playback.
  *
  * Audio streams can also use an app-provided callback to supply data
  * on-demand, which maps pretty closely to the SDL2 audio model.