SDL: Sync SDL3 wiki -> header (74612)

From 74612701bb1dabc01595f04d8bfe623442eb4249 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Sun, 16 Jul 2023 11:33:16 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL3/SDL_gamepad.h | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/include/SDL3/SDL_gamepad.h b/include/SDL3/SDL_gamepad.h
index 3e72831a0cc8..8773d7d291bf 100644
--- a/include/SDL3/SDL_gamepad.h
+++ b/include/SDL3/SDL_gamepad.h
@@ -254,7 +254,8 @@ extern DECLSPEC char * SDLCALL SDL_GetGamepadMapping(SDL_Gamepad *gamepad);
  * Details about mappings are discussed with SDL_AddGamepadMapping().
  *
  * \param instance_id the joystick instance ID
- * \param mapping the mapping to use for this device, or NULL to clear the mapping
+ * \param mapping the mapping to use for this device, or NULL to clear the
+ *                mapping
  * \returns 0 on success or a negative error code on failure; call
  *          SDL_GetError() for more information.
  *