SDL: Sync SDL3 wiki -> header (7856c)

From 7856c8fb8fec5114af54299a8cafa81db507a0b6 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Fri, 3 May 2024 19:40:33 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL3/SDL_system.h | 16 +++++++++-------
 1 file changed, 9 insertions(+), 7 deletions(-)

diff --git a/include/SDL3/SDL_system.h b/include/SDL3/SDL_system.h
index 2155ec88b43c5..333739e131d92 100644
--- a/include/SDL3/SDL_system.h
+++ b/include/SDL3/SDL_system.h
@@ -51,18 +51,20 @@ typedef struct tagMSG MSG;
 /**
  * A callback to be used with SDL_SetWindowsMessageHook.
  *
- * This callback may modify the message, and should return SDL_TRUE
- * if the message should continue to be processed, or SDL_FALSE
- * to prevent further processing.
+ * This callback may modify the message, and should return SDL_TRUE if the
+ * message should continue to be processed, or SDL_FALSE to prevent further
+ * processing.
  *
- * As this is processing a message directly from the Windows event loop,
- * this callback should do the minimum required work and return quickly.
+ * As this is processing a message directly from the Windows event loop, this
+ * callback should do the minimum required work and return quickly.
  *
- * \param userdata the app-defined pointer provided to SDL_SetWindowsMessageHook.
+ * \param userdata the app-defined pointer provided to
+ *                 SDL_SetWindowsMessageHook.
  * \param msg a pointer to a Win32 event structure to process.
  * \returns SDL_TRUE to let event continue on, SDL_FALSE to drop it.
  *
- * \threadsafety This may only be called (by SDL) from the thread handling the Windows event loop.
+ * \threadsafety This may only be called (by SDL) from the thread handling the
+ *               Windows event loop.
  *
  * \since This datatype is available since SDL 3.0.0.
  *