From 7ec998819d1639c2727c09e19d123d49626bbad1 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Sat, 7 Sep 2024 23:13:46 +0000
Subject: [PATCH] Sync SDL3 wiki -> header
---
include/SDL3/SDL_gpu.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h
index 4f11eda614b19..6c61bd1b22dcd 100644
--- a/include/SDL3/SDL_gpu.h
+++ b/include/SDL3/SDL_gpu.h
@@ -2115,7 +2115,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_ReleaseGPUTexture(
/**
* Frees the given sampler as soon as it is safe to do so.
*
- * You must not reference the texture after calling this function.
+ * You must not reference the sampler after calling this function.
*
* \param device a GPU context.
* \param sampler a sampler to be destroyed.