From 8377cad9744771000785e2897ace4a0017de938f Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Fri, 27 Sep 2024 20:50:17 +0000
Subject: [PATCH] Sync SDL3 wiki -> header
---
include/SDL3/SDL_gpu.h | 10 ++++++----
1 file changed, 6 insertions(+), 4 deletions(-)
diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h
index 4148e1291a23e..a70a399eabee6 100644
--- a/include/SDL3/SDL_gpu.h
+++ b/include/SDL3/SDL_gpu.h
@@ -3351,10 +3351,12 @@ extern SDL_DECLSPEC SDL_GPUTextureFormat SDLCALL SDL_GetGPUSwapchainTextureForma
* submitted. The swapchain texture should only be referenced by the command
* buffer used to acquire it. The swapchain texture handle can be NULL under
* certain conditions. This is not necessarily an error. If this function
- * returns false then there is an error. The swapchain texture is managed by the
- * implementation and must not be freed by the user. The texture dimensions
- * will be the width and height of the claimed window. You can obtain these dimensions by calling SDL_GetWindowSizeInPixels. You MUST NOT call this
- * function from any thread other than the one that created the window.
+ * returns false then there is an error. The swapchain texture is managed by
+ * the implementation and must not be freed by the user. The texture
+ * dimensions will be the width and height of the claimed window. You can
+ * obtain these dimensions by calling SDL_GetWindowSizeInPixels. You MUST NOT
+ * call this function from any thread other than the one that created the
+ * window.
*
* \param command_buffer a command buffer.
* \param window a window that has been claimed.