SDL: Sync SDL3 wiki -> header (83922)

https://github.com/libsdl-org/SDL/commit/839227b4b0c777051e3ecab3454b53cd2c1d26da

From 839227b4b0c777051e3ecab3454b53cd2c1d26da Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Sun, 12 Jan 2025 22:24:11 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

[ci skip]
---
 include/SDL3/SDL_gpu.h | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h
index 7ddc2f81384de..b0a9cdf204dab 100644
--- a/include/SDL3/SDL_gpu.h
+++ b/include/SDL3/SDL_gpu.h
@@ -2514,7 +2514,8 @@ extern SDL_DECLSPEC SDL_GPUTransferBuffer *SDLCALL SDL_CreateGPUTransferBuffer(
  * \param buffer a buffer to attach the name to.
  * \param text a UTF-8 string constant to mark as the name of the buffer.
  *
- * \threadsafety This function is not thread safe, you must synchronize calls to this function.
+ * \threadsafety This function is not thread safe, you must synchronize calls
+ *               to this function.
  *
  * \since This function is available since SDL 3.1.3.
  */
@@ -2532,7 +2533,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_SetGPUBufferName(
  * \param texture a texture to attach the name to.
  * \param text a UTF-8 string constant to mark as the name of the texture.
  *
- * \threadsafety This function is not thread safe, you must synchronize calls to this function.
+ * \threadsafety This function is not thread safe, you must synchronize calls
+ *               to this function.
  *
  * \since This function is available since SDL 3.1.3.
  */