From 95d44f11c7b45eab7dbd7e68a70a09185dc1407d Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Thu, 2 Jan 2025 20:40:15 +0000
Subject: [PATCH] Sync SDL3 wiki -> header
[ci skip]
---
include/SDL3/SDL_storage.h | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/include/SDL3/SDL_storage.h b/include/SDL3/SDL_storage.h
index 1543aa0ad7b5f..ea5933d5704f3 100644
--- a/include/SDL3/SDL_storage.h
+++ b/include/SDL3/SDL_storage.h
@@ -24,7 +24,8 @@
*
* The storage API is a high-level API designed to abstract away the
* portability issues that come up when using something lower-level (in SDL's
- * case, this sits on top of SDL_filesystem). It is significantly more
+ * case, this sits on top of the [Filesystem](CategoryFilesystem) and
+ * [IOStream](CategoryIOStream) subsystems). It is significantly more
* restrictive than a typical filesystem API, for a number of reasons:
*
* 1. **What to Access:** A common pitfall with existing filesystem APIs is