SDL: Sync SDL3 wiki -> header (9651c)

From 9651ca59187c16079846918483c40d6b5c2f454c Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Sun, 9 Jun 2024 05:52:14 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL3/SDL_iostream.h | 18 +++++++++---------
 1 file changed, 9 insertions(+), 9 deletions(-)

diff --git a/include/SDL3/SDL_iostream.h b/include/SDL3/SDL_iostream.h
index dd80be77fe27b..a0543e9de7a65 100644
--- a/include/SDL3/SDL_iostream.h
+++ b/include/SDL3/SDL_iostream.h
@@ -63,8 +63,8 @@ typedef enum SDL_IOStatus
 /**
  * Possible `whence` values for SDL_IOStream seeking.
  *
- * These map to the same "whence" concept that `fseek` or `lseek` use in
- * the standard C runtime.
+ * These map to the same "whence" concept that `fseek` or `lseek` use in the
+ * standard C runtime.
  *
  * \since This enum is available since SDL 3.0.0.
  */
@@ -311,13 +311,13 @@ extern SDL_DECLSPEC SDL_IOStream *SDLCALL SDL_IOFromConstMem(const void *mem, si
  * This supports the following properties to provide access to the memory and
  * control over allocations:
  *
- * - `SDL_PROP_IOSTREAM_DYNAMIC_MEMORY_POINTER`: a
- * pointer to the internal memory of the stream. This can be set to NULL to
- * transfer ownership of the memory to the application, which should free the
- * memory with SDL_free(). If this is done, the next operation on the stream
- * must be SDL_CloseIO().
- * - `SDL_PROP_IOSTREAM_DYNAMIC_CHUNKSIZE_NUMBER`:
- * memory will be allocated in multiples of this size, defaulting to 1024.
+ * - `SDL_PROP_IOSTREAM_DYNAMIC_MEMORY_POINTER`: a pointer to the internal
+ *   memory of the stream. This can be set to NULL to transfer ownership of
+ *   the memory to the application, which should free the memory with
+ *   SDL_free(). If this is done, the next operation on the stream must be
+ *   SDL_CloseIO().
+ * - `SDL_PROP_IOSTREAM_DYNAMIC_CHUNKSIZE_NUMBER`: memory will be allocated in
+ *   multiples of this size, defaulting to 1024.
  *
  * \returns a pointer to a new SDL_IOStream structure, or NULL if it fails;
  *          call SDL_GetError() for more information.