SDL: Sync SDL3 wiki -> header (9ccde)

From 9ccde0def404104851232acef6ee1d81737761e0 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Sat, 16 Mar 2024 14:20:24 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL3/SDL_storage.h | 17 +++++++++--------
 1 file changed, 9 insertions(+), 8 deletions(-)

diff --git a/include/SDL3/SDL_storage.h b/include/SDL3/SDL_storage.h
index 386964f264feb..963b03deeebe1 100644
--- a/include/SDL3/SDL_storage.h
+++ b/include/SDL3/SDL_storage.h
@@ -85,8 +85,8 @@ extern DECLSPEC SDL_Storage *SDLCALL SDL_OpenTitleStorage(const char *override,
  *
  * While title storage can generally be kept open throughout runtime, user
  * storage should only be opened when the client is ready to read/write files.
- * This allows the backend to properly batch R/W operations and flush them when
- * the container has been closed; ensuring safe and optimal save I/O.
+ * This allows the backend to properly batch R/W operations and flush them
+ * when the container has been closed; ensuring safe and optimal save I/O.
  *
  * \param org the name of your organization
  * \param app the name of your application
@@ -111,9 +111,9 @@ extern DECLSPEC SDL_Storage *SDLCALL SDL_OpenUserStorage(const char *org, const
  * Opens up a container using a client-provided storage interface.
  *
  * Applications do not need to use this function unless they are providing
- * their own SDL_Storage implementation. If you just need an
- * SDL_Storage, you should use the built-in implementations in SDL,
- * like SDL_OpenTitleStorage() or SDL_OpenUserStorage().
+ * their own SDL_Storage implementation. If you just need an SDL_Storage, you
+ * should use the built-in implementations in SDL, like SDL_OpenTitleStorage()
+ * or SDL_OpenUserStorage().
  *
  * \param iface the function table to be used by this container
  * \param userdata the pointer that will be passed to the store interface
@@ -159,8 +159,8 @@ extern DECLSPEC int SDLCALL SDL_CloseStorage(SDL_Storage *storage);
  * Checks if the storage container is ready to use.
  *
  * This function should be called in regular intervals until it returns
- * SDL_TRUE - however, it is not recommended to spinwait on this call, as
- * the backend may depend on a synchronous message loop.
+ * SDL_TRUE - however, it is not recommended to spinwait on this call, as the
+ * backend may depend on a synchronous message loop.
  *
  * \param storage a storage container to query
  * \returns SDL_TRUE if the container is ready, SDL_FALSE otherwise
@@ -201,7 +201,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_StorageReady(SDL_Storage *storage);
 extern DECLSPEC int SDLCALL SDL_StorageFileSize(SDL_Storage *storage, const char *path, Uint64 *length);
 
 /**
- * Synchronously read a file from a storage container into a client-provided buffer.
+ * Synchronously read a file from a storage container into a client-provided
+ * buffer.
  *
  * \param storage a storage container to read from
  * \param path the relative path of the file to read