SDL: Sync SDL3 wiki -> header (a4bb9)

From a4bb93e8e4ce8c5a7e915caab099856cab23c62c Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Wed, 12 Jun 2024 01:34:03 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL3/SDL_endian.h | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/include/SDL3/SDL_endian.h b/include/SDL3/SDL_endian.h
index 2f9583e20c22f..0f8ee161837d1 100644
--- a/include/SDL3/SDL_endian.h
+++ b/include/SDL3/SDL_endian.h
@@ -326,7 +326,7 @@ SDL_FORCE_INLINE float SDL_SwapFloat(float x)
  * Byte-swap an unsigned 16-bit number.
  *
  * This will always byte-swap the value, whether it's currently in the native
- * byteorder of the system or not. You should use SDL_Swap16LE or SDL_Swap16BE
+ * byteorder of the system or not. You should use SDL_SwapLE16 or SDL_SwapBE16
  * instead, in most cases.
  *
  * Note that this is a forced-inline function in a header, and not a public
@@ -347,7 +347,7 @@ SDL_FORCE_INLINE Uint16 SDL_Swap16(Uint16 x) { return x_but_byteswapped; }
  * Byte-swap an unsigned 32-bit number.
  *
  * This will always byte-swap the value, whether it's currently in the native
- * byteorder of the system or not. You should use SDL_Swap32LE or SDL_Swap32BE
+ * byteorder of the system or not. You should use SDL_SwapLE32 or SDL_SwapBE32
  * instead, in most cases.
  *
  * Note that this is a forced-inline function in a header, and not a public
@@ -368,7 +368,7 @@ SDL_FORCE_INLINE Uint32 SDL_Swap32(Uint32 x) { return x_but_byteswapped; }
  * Byte-swap an unsigned 64-bit number.
  *
  * This will always byte-swap the value, whether it's currently in the native
- * byteorder of the system or not. You should use SDL_Swap64LE or SDL_Swap64BE
+ * byteorder of the system or not. You should use SDL_SwapLE64 or SDL_SwapBE64
  * instead, in most cases.
  *
  * Note that this is a forced-inline function in a header, and not a public