SDL: Sync SDL3 wiki -> header (ad0c0)

From ad0c0d3cdedfb7689b3e6dde785375d5adc81344 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Wed, 26 Jul 2023 17:17:06 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL3/SDL_surface.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/include/SDL3/SDL_surface.h b/include/SDL3/SDL_surface.h
index 88cc6e0f051a..4ce6ee535381 100644
--- a/include/SDL3/SDL_surface.h
+++ b/include/SDL3/SDL_surface.h
@@ -131,8 +131,8 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateSurface
     (int width, int height, Uint32 format);
 
 /**
- * Allocate a new RGB surface with with a specific pixel format and existing
- * pixel data.
+ * Allocate a new RGB surface with a specific pixel format and existing pixel
+ * data.
  *
  * No copy is made of the pixel data. Pixel data is not managed automatically;
  * you must free the surface before you free the pixel data.