SDL: Sync SDL3 wiki -> header (b4554)

From b4554a8a7558a5237b5936116812233a25027505 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Tue, 15 Oct 2024 22:37:00 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

[ci skip]
---
 include/SDL3/SDL_gpu.h | 12 ++++++------
 1 file changed, 6 insertions(+), 6 deletions(-)

diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h
index a058d9723f99f..99a3c5ffd3f87 100644
--- a/include/SDL3/SDL_gpu.h
+++ b/include/SDL3/SDL_gpu.h
@@ -1947,10 +1947,10 @@ extern SDL_DECLSPEC SDL_GPUDevice *SDLCALL SDL_CreateGPUDevice(
  *
  * These are the supported properties:
  *
- * - `SDL_PROP_GPU_DEVICE_CREATE_DEBUGMODE_BOOLEAN`: enable debug mode properties
- *   and validations, defaults to true.
- * - `SDL_PROP_GPU_DEVICE_CREATE_PREFERLOWPOWER_BOOLEAN`: enable to prefer energy
- *   efficiency over maximum GPU performance, defaults to false.
+ * - `SDL_PROP_GPU_DEVICE_CREATE_DEBUGMODE_BOOLEAN`: enable debug mode
+ *   properties and validations, defaults to true.
+ * - `SDL_PROP_GPU_DEVICE_CREATE_PREFERLOWPOWER_BOOLEAN`: enable to prefer
+ *   energy efficiency over maximum GPU performance, defaults to false.
  * - `SDL_PROP_GPU_DEVICE_CREATE_NAME_STRING`: the name of the GPU driver to
  *   use, if a specific one is desired.
  *
@@ -1964,8 +1964,8 @@ extern SDL_DECLSPEC SDL_GPUDevice *SDLCALL SDL_CreateGPUDevice(
  *   provide DXBC shaders if applicable
  *   `SDL_PROP_GPU_DEVICE_CREATE_SHADERS_DXIL_BOOLEAN`: The app is able to
  *   provide DXIL shaders if applicable.
- * - `SDL_PROP_GPU_DEVICE_CREATE_SHADERS_MSL_BOOLEAN`: The app is able to provide
- *   MSL shaders if applicable.
+ * - `SDL_PROP_GPU_DEVICE_CREATE_SHADERS_MSL_BOOLEAN`: The app is able to
+ *   provide MSL shaders if applicable.
  * - `SDL_PROP_GPU_DEVICE_CREATE_SHADERS_METALLIB_BOOLEAN`: The app is able to
  *   provide Metal shader libraries if applicable.
  *