SDL: Sync SDL3 wiki -> header (b5bcf)

From b5bcf45a65fbc57fc9a7d40cf75af914815385e9 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Thu, 18 Jan 2024 12:02:08 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL3/SDL_events.h | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/include/SDL3/SDL_events.h b/include/SDL3/SDL_events.h
index a6fb4ae0fc2d..4cf67b5480f3 100644
--- a/include/SDL3/SDL_events.h
+++ b/include/SDL3/SDL_events.h
@@ -823,7 +823,9 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasEvents(Uint32 minType, Uint32 maxType);
  * sure that all pending OS events are flushed, you can call SDL_PumpEvents()
  * on the main thread immediately before the flush call.
  *
- * If you have user events with custom data that needs to be freed, you should use SDL_PeepEvents() to remove and clean up those events before calling this function.
+ * If you have user events with custom data that needs to be freed, you should
+ * use SDL_PeepEvents() to remove and clean up those events before calling
+ * this function.
  *
  * \param type the type of event to be cleared; see SDL_EventType for details
  *