SDL: Sync SDL3 wiki -> header (bc3a7)

From bc3a71d400c2138dfa91ef54f3b42cb0aa32463a Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Thu, 18 Jan 2024 15:01:21 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL3/SDL_surface.h | 21 ++++++++++++---------
 1 file changed, 12 insertions(+), 9 deletions(-)

diff --git a/include/SDL3/SDL_surface.h b/include/SDL3/SDL_surface.h
index b85f0324d340..63706aa5282c 100644
--- a/include/SDL3/SDL_surface.h
+++ b/include/SDL3/SDL_surface.h
@@ -935,20 +935,23 @@ extern DECLSPEC int SDLCALL SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src,
 /**
  * Retrieves a single pixel from a surface.
  *
- * This function prioritizes correctness over speed: it is suitable for
- * unit tests, but is not intended for use in a game engine.
+ * This function prioritizes correctness over speed: it is suitable for unit
+ * tests, but is not intended for use in a game engine.
  *
- * Like SDL_GetRGBA, this uses the entire 0..255 range when converting
- * color components from pixel formats with less than 8 bits per RGB
- * component.
+ * Like SDL_GetRGBA, this uses the entire 0..255 range when converting color
+ * components from pixel formats with less than 8 bits per RGB component.
  *
  * \param surface the surface to read
  * \param x the horizontal coordinate, 0 <= x < width
  * \param y the vertical coordinate, 0 <= y < height
- * \param r a pointer filled in with the red channel, 0-255, or NULL to ignore this channel
- * \param g a pointer filled in with the green channel, 0-255, or NULL to ignore this channel
- * \param b a pointer filled in with the blue channel, 0-255, or NULL to ignore this channel
- * \param a a pointer filled in with the alpha channel, 0-255, or NULL to ignore this channel
+ * \param r a pointer filled in with the red channel, 0-255, or NULL to ignore
+ *          this channel
+ * \param g a pointer filled in with the green channel, 0-255, or NULL to
+ *          ignore this channel
+ * \param b a pointer filled in with the blue channel, 0-255, or NULL to
+ *          ignore this channel
+ * \param a a pointer filled in with the alpha channel, 0-255, or NULL to
+ *          ignore this channel
  * \returns 0 on success or a negative error code on failure; call
  *          SDL_GetError() for more information.
  *